Entertainment
Tencent Games Returns to Gamescom 2024 with its Latest Gaming Solutions and Technologies
Tencent Games to showcase innovative game development offerings to power enhanced, high quality gaming experiences
COLOGNE, Germany /PRNewswire/ — Tencent Games, the world’s leading platform for game development, publishing and operations, is excited to announce its presence at Gamescom 2024, which will take place in Cologne, Germany from 21-25 August. This year, Tencent Games, along with its studios and solution teams, will showcase the latest game titles with cutting-edge technologies such as AI to deliver the best-ever gaming experience.
MoreFun Studios will showcase its new FPS PC game, Arena Breakout: Infinite, at Gamescom 2024. Players will have the opportunity to experience the game onsite at the event, with additional details about the game set to be unveiled. Arena Breakout: Infinite is an immersive tactical extraction shooter on PC. The game is scheduled to launch into Early Access soon on its official website, www.arenabreakoutinfinite.com.
In addition to those mentioned, more studios are excited to unveil their exhibitions on the scene, eagerly anticipating your participation.
Tencent Games has always been supportive of the game development community with its technologies. As the industry is currently facing rising challenges in cyber-security, data leaks and game cheating that might impact future game development. Tencent Games provides a diverse portfolio of online gaming solutions to empower R&D and game developers to build next-generation gaming products with efficiency, affordability, and unparalleled innovation.
Tencent Games will showcase its Anti-cheat Expert (ACE) at Gamescom that offers a comprehensive suite of game security solutions for mobile and PC games, such as anti-cheat measures for DMA Cheating threats using AI and big data analytics. Additionally, ACE can provide content detection capabilities in over 18 languages and identify black market activities in gaming, such as gold farming studios, globally. It is crucial in assisting game developers looking to address diverse security challenges and ensuring a fair and competitive gaming environment for players.
WeTest has over a decade of expertise in game quality assurance, having supported more than 1,000 game companies globally. Its comprehensive testing services encompass the entire lifecycle of mobile, PC, and console games, including automated testing, compatibility testing, security testing, functionality testing, performance testing, live testing, and localization testing. WeTest is dedicated to developing cutting-edge testing tools, including PerfDog, CrashSight, and UDT.
Meanwhile, Cloud-enabled Studios from Overseas IT Management (OIT) Cloud Center is partnering with Perforce Software, an enterprise-scale development tool at Gamescom to share best practices of game development and global asset collaboration across the development cycle.
Tencent Cloud will also be showcasing its world-class gaming ecosystem hosting with high availability, robust security and cost-effectiveness solutions. EdgeOne, all-in-one edge service platform, enhances game speed while reducing costs. Game Media Services deliver high-quality, immersive video and audio through the Game Multimedia Engine (GME), offering real-time voice chat, messaging, translation, and voice modulation.
Additionally, Tencent Games is teaming up with Nimo, a globally renowned game streaming and pan-entertainment platform at Gamescom. The two companies formed a strategic partnership in game distribution, joint operations, and marketing for Tencent’s premium games, providing professional and comprehensive marketing support for game studios targeting to global gaming audience.
As the industry comes together at Gamescom, Tencent Games invites game developers and enthusiasts around the world to join us onsite at the booth to discover our latest sharing for online gaming solutions and technologies.
SOURCE Tencent Games
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animation
Ariel Award-Winning Animated Short ‘SHIMMER’ Makes Its Digital Debut on Short of the Week
Ariel Award-winning animated short SHIMMER by director Andrés Palma premieres on Short of the Week. A stunning exploration of fatherhood and regret created with Unreal Engine 5. Watch now.
Last Updated on December 9, 2025 by Daily News Staff
Ariel Award-Winning Animated Short ‘SHIMMER’ Makes Its Digital Debut on Short of the Week
A haunting tale of fatherhood, obsession, and redemption comes to life through groundbreaking animation technology The world of independent animation just got a stunning new addition. Director Andrés Palma’s SHIMMER, an Ariel Award-winning animated short film, premiered December 8th on Short of the Week, the premier destination for curated short film content reaching millions of viewers worldwide.A Father’s Dream, A Daughter’s Pain
Set against a desolate shoreline littered with the skeletal remains of forgotten shipwrecks, SHIMMER tells the emotionally charged story of Ricardo, a father whose single-minded obsession with building a towering lighthouse blinds him to the emotional wreckage he’s creating within his own family. As he chases what he believes will be salvation, his eldest daughter Lucía grows increasingly resentful—until her choices force Ricardo to face the devastating consequences of his dreams. “Every project that matters to me comes from a place of unresolved emotion,” Palma explains. “Art is how I process pain and transform it into something meaningful. I trust the audience will resonate with that.” This isn’t just animation—it’s personal healing rendered in light and shadow.Gizmodo Premieres Award-Winning Animated Short ShimmerLink to related article: https://stmdailynews.com/gizmodo-premieres-award-winning-animated-short-shimmer/
Technical Brilliance Meets Emotional Depth
Short of the Week’s managing editor Rob Munday didn’t hold back in his praise: “A genuinely compelling, high-quality piece of 3D animation, marked by beautiful design work, strong character rigging, and impressive world-building. There’s tremendous potential here – it’s an exciting calling card for its creators.” What sets SHIMMER apart technically is its innovative use of Unreal Engine 5, blending retro-futuristic aesthetics with cutting-edge visual design. The film’s most striking visual element—ethereal fish that shimmer across the night sky—was created using the Niagara particle system, merging procedural motion with hand-crafted animation cycles to achieve something that feels both organic and otherworldly.A Collaborative Vision
Marking Palma’s directorial debut, SHIMMER benefits from powerhouse executive producers including celebrated Mexican animator Jorge R. Gutiérrez (The Book of Life, Maya and the Three) and Andrés Buzo. The film was developed through a groundbreaking collaboration between professionals and students at Mexico City’s Escena Animation Studio, the project-based learning arm of Escena Animation School. The creative team includes associate producer Karla Vazquez, co-writer Santiago Maza Stern, and composer Alex Otaola—a collective effort that proves the power of mentorship and collaborative storytelling.Why This Matters for Independent Animation
SHIMMER represents more than just another festival darling. It’s proof that independent creators with vision, backed by the right collaborators and technology, can produce work that rivals major studio productions. The film is currently being considered for FYC (For Your Consideration) in the Best Animated Short Film category—and based on its technical achievement and emotional resonance, it’s easy to see why. For audiences hungry for animation that dares to explore complex emotional territory while pushing visual boundaries, SHIMMER delivers on both fronts. It’s a meditation on the cost of obsession, the weight of parental expectations, and the possibility of redemption—all wrapped in visuals that haunt long after the credits roll.Watch Now
SHIMMER is now streaming exclusively on Short of the Week at ShortOfTheWeek.com/2025/12/08/shimmer For more information about the film and its creators:- Official Film Website: ShimmerShort.com
- Director’s Website: AndresPalma.com
- Follow the journey: @ShimmerShort, @Andres.Palma.c, @EscuelaEscena
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opinion
STM Daily News Pop-Culture Fact Check: Do electric cars have fuses?
Do electric cars have fuses? In a 2023 episode of The Neighborhood, Marty claims electric cars don’t have fuses — but that’s technically incorrect and out of character for an engineer. STM Daily News breaks down why EVs absolutely have fuses and why the sitcom got it wrong.
Last Updated on December 8, 2025 by Daily News Staff
EV charging station for electric car in concept of green energy and eco power produced from sustainable source to supply to charger station in order to reduce CO2 emission .
Do electric cars have fuses?
Did The Neighborhood Get EV Fuses Wrong? Yes — And Marty Should’ve Known Better
In a memorable moment from The Neighborhood, Season 5 (2023), Episode 20 (“Welcome to the Other Neighborhood”), Calvin Butler excitedly unveils a new business idea: an electric vehicle repair shop he and Marty plan to call The Fuse Box. During a lively family dinner, Marty’s new girlfriend raises a simple but important question:
“Do electric cars have fuses?”
Unexpectedly, Marty — the character known for his intelligence, engineering degree, and technical precision — responds with an emphatic: “No!”
For long-time fans, this answer sparked a double-take. Why? Because electric vehicles don’t just have fuses — they rely on multiple types of them to operate safely. Marty, of all people, should know this. While the line serves as a quick punchline, it contradicts the very foundation of his character: a calm, highly educated engineer who rarely makes basic technical mistakes.
Dreambreaker: A Pickleball Story — A Closer Look at the Documentary and Its Uncredited Voice
Where the Scene Goes Wrong
The joke lands, but at the cost of technical accuracy and character consistency. Marty is typically the voice of reason and knowledge in the Butler household — especially when it comes to anything mechanical or technological. The idea that he’d misunderstand something as fundamental as an EV fuse system feels out of step with the show’s established internal logic.
Realistically, this is a line that should’ve come from Calvin, whose old-school, hands-on approach to mechanics leaves plenty of room for misunderstandings about modern electric vehicles. Marty would normally be the one who corrects him — not the other way around.
Fact Check: Yes, Electric Cars Have Fuses
Electric cars contain multiple fuse systems, each designed to protect different components and ensure safe operation:
- High-Voltage Fuses: Protect the battery pack, inverter, DC-DC converter, and onboard charger.
- 12-Volt Fuses: Handle accessories like interior lighting, infotainment, power windows, door locks, and safety electronics.
- Pyro-Fuses: Specialized safety fuses that instantly disconnect the battery during a crash.
This makes Marty’s confident “No!” not just incorrect but mechanically impossible. EVs rely on fuses in the same way traditional vehicles do — just at higher voltages and sometimes in more sophisticated configurations.
Why the Writers Made This Choice
Like many sitcoms, The Neighborhood occasionally sacrifices technical accuracy for quick comedic timing. The joke required a snappy, surprising answer — and Marty’s overconfident reply delivered that punch. The trade-off is that it momentarily breaks character for a laugh.
For viewers who pay attention to both pop culture and automotive technology, the moment stood out as one of the most transparent technical slips in the series.
What Marty Should Have Said
A more accurate and in-character response could’ve been:
“Yes — and EVs actually use high-voltage fuses, which is why our shop is called The Fuse Box.”
Or the scene could’ve played out with Calvin giving the wrong answer first, and Marty correcting him, keeping both accuracy and humor intact. Either way, the writers opted for the faster laugh, even if it meant bending Marty’s character logic.
Dive into “The Knowledge,” where curiosity meets clarity. This playlist, in collaboration with STMDailyNews.com, is designed for viewers who value historical accuracy and insightful learning. Our short videos, ranging from 30 seconds to a minute and a half, make complex subjects easy to grasp in no time. Covering everything from historical events to contemporary processes and entertainment, “The Knowledge” bridges the past with the present. In a world where information is abundant yet often misused, our series aims to guide you through the noise, preserving vital knowledge and truths that shape our lives today. Perfect for curious minds eager to discover the ‘why’ and ‘how’ of everything around us. Subscribe and join in as we explore the facts that matter. https://stmdailynews.com/the-knowledge/
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Blog
The Substitute Teacher Who Wanted Blueprints of Our House
A fifth-grade assignment took a strange turn when a substitute teacher asked students to draw schematics of their homes. What followed — a wildly fictional floor plan and a priceless reaction from my mom — turned into one of my funniest childhood memories.
Last Updated on December 8, 2025 by Daily News Staff
The Substitute Teacher Who Wanted Blueprints of Our House
Elementary school memories tend to blend together — cafeteria pizza, playground arguments, the eternal struggle of times tables — but every once in a while, something happens that sticks with you for life. For me, that moment came in the fifth grade during a week when our regular teacher was out, and we cycled through substitute teachers like we were testing models for durability. By midweek, in walked a substitute with a mysterious, slightly intense energy — the kind of vibe that suggested he either meditated at dawn or worked a graveyard shift doing something he couldn’t talk about. We settled into our seats, expecting worksheets or quiet reading time. But nope. He had other plans. “Today,” he announced, “we’re going to draw schematics of our houses.” Schematics. Not drawings. Not little houses with smoke coming out of the chimney. Actual blueprint-style schematics. He wanted the layout of our bedrooms, our parents’ rooms, and where the pets slept. Every detail. Now, to be fair, Highlights Magazine did have a feature that month teaching kids how to draw floor plans. So maybe he was just a bit overenthusiastic about cross-curricular learning. Or maybe — and this is my completely rhetorical adult theory — he worked the graveyard shift as a cat burglar gathering intel between heists. Just moonlighting between blueprints. While the rest of the class tried their best to recreate their actual homes, my imagination sprinted in a totally different direction. The house I drew had:- A massive master bedroom with an oversized bathroom for my parents
- Separate bedrooms for us kids on the opposite side of the house
- A kitchen placed right in the center like a command center
- And the dog — the true VIP — had a luxurious two-story doghouse
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