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Re-Imagining Barry Sonnenfeld’s “Dinosaurs vs. Aliens” as an Epic Digital and Web3 Gaming Masterpiece

The leading next generation gaming and entertainment company continues to evolve the realms of Web3 enabled gaming and transports audiences directly into the graphic novel



Orange Comet Further Expands Gaming Portfolio

LOS ANGELES /PRNewswire/ — Orange Comet, a leading next-generation gaming and entertainment company, today announced its partnership to develop Barry Sonnenfeld’s Dinosaurs vs. Aliens into a first-of-its-kind action packed and cinematically driven Web3 enabled video game that will bring iconic prehistoric and other-worldly creatures to life in a never before seen way. Based on the 2012 graphic novel created by Sonnenfeld and Grant Morrison about a secret world war battle that was never recorded in our history books, the game is currently in early development by Orange Comet.

Orange Comet x “Dinosaurs vs. Aliens”

On the heels of its recent partnership with Mysten Labs, which announced the launch of three new titles, including the upcoming The Walking Dead: Lands, the news of Dinosaurs vs. Aliens further demonstrates how Orange Comet is pushing the boundaries of innovation and imagination to deliver unparalleled gameplay. Founded in 2020, Orange Comet leverages innovative and imaginative technology to create next-level Web3 enabled video games for players worldwide, captivating and transporting audiences into new realms of entertainment, while monetizing Hollywood’s most treasured franchises and IP. 

“Orange Comet is committed to unlocking the limitless power of the blockchain, enabling entertainment across worlds never explored before,” said Dave Broome, CEO of Orange Comet. “With Dinosaurs vs. Aliens, we are excited to expand our gaming portfolio as we set a path for Orange Comet’s first original gaming project, evolving this celebrated narrative into a truly bespoke gaming experience that allows players and fans to embark on an extraordinary journey with today’s most sophisticated technology at the helm.”

The partnership first came to life when Sharad Devarajan, co-founder of Liquid Comics (the publisher of ‘Dinosaurs vs. Aliens’) approached Sonnenfeld with an idea of reimagining the graphic novel story by way of Web3 enabled games and online digital experiences. Devarajan connected with Broome who soon began to think of unique ways to bring this imaginative story into life through gaming and Web3 technology, and to do so in a way that fully immerses gamers and fans into an alternate universe, where they too can be a part of the story. 

“As soon as I met Dave Broome and his team, I became incredibly excited about the possibilities Orange Comet could bring to the Dinosaurs vs. Aliens  IP,” said Barry Sonnenfeld, Creator of Dinosaurs vs. Aliens. “Even as Grant Morrison and I were working on the initial graphic novel, I imagined how much potential the concept lent itself towards gaming. I can’t wait to see this next chapter of Dinosaurs vs. Aliens come to life as a Web3 game.”

Orange Comet, led by entertainment industry veteran Dave Broome, is a passion-driven company creating industry-defining web3 enabled games with Hollywood-style production quality. Building on its continued expansion and growth, Orange Comet has also welcomed Peter Morales as its newest Chief Technology Officer & Head of Gaming, joining the company’s unique team of industry experts with backgrounds ranging from AAA gaming to television, movies and award-winning creative design.

To stay apprised on the latest information around the upcoming title and to learn more about this partnership, visit http://dinosaursvaliens.com and follow on social media @OrangeComet.

Orange Comet is a leading next-generation gaming and entertainment company creating immersive Web3-enabled games in partnership with the biggest entertainment properties in the world. Combining AAA games and blockchain expertise, with our award-winning creative team and Hollywood pedigree, Orange Comet has built a high-caliber and unique team of game technologists, producers, artists and programmers, working at the convergence of games, film, television, music and graphic novels. For more information, visit us at OrangeComet.com, as well as on Twitter and Instagram.


Barry Sonnenfeld is a filmmaker and writer who began his career as a cinematographer, collaborating with the Coen Brothers on their first feature film BLOOD SIMPLE, followed by RAISING ARIZONA and MILLER’S CROSSING. Sonnenfeld also served as director of photography on Penny Marshall’s BIG, Danny DeVito’s THROW MOMMA FROM THE TRAIN, and two Rob Reiner films, WHEN HARRY MET SALLY and MISERY. He made his directorial debut in 1991 with THE ADDAMS FAMILY, followed by ADDAMS FAMILY VALUES, GET SHORTY, WILD WILD WEST, MEN IN BLACK, MEN IN BLACK II, MEN IN BLACK III, Big Trouble and RV, among others.

Sonnenfeld was executive producer and showrunner on Netflix’s Peabody Award winning show A SERIES OF UNFORTUNATE EVENTS, which ran for three seasons. The show revived Emmy Award nominations each year, as well as DGA nominations  for Sonnenfeld’s direction. Previously, Sonnenfeld received a Primetime Emmy Award for Outstanding Directing for a Comedy Series and the DGA Award for Outstanding Directorial Achievement in Comedy Series for PUSHING DAISIES – ‘Pie-lette.’ He recently directed the first season’s 6 episodes of Schmigadoon.

For eight years, Sonnenfeld was a contributing editor for Esquire Magazine where he wrote a monthly column, “The Digital Man.” His memoir, “Barry Sonnenfeld, Call Your Mother, Memoirs of a Neurotic Filmmaker”, was published by Hachette in 2020. Sonnenfeld is a graduate of NYU and NYU Graduate Film School. He currently resides on a farm in Pemberton, BC with his lovely wife Sweetie.

SOURCE Orange Comet


FanDuel Casino Unveils New Campaign & Exclusive Game Enhancements

“FanDuel Casino launches new campaign & exclusive game enhancements, elevating the thrill of winning.”



FanDuel Casino has just unveiled its latest marketing campaign, “Winning is Undefeated,” along with exciting enhancements to its game offerings. The campaign, created in collaboration with Mischief @ No Fixed Address, focuses on the exhilaration of winning and celebrates the small victories in life. The new campaign will be showcased across various media channels, including TV, social media, and contextual out-of-home advertising, targeting key markets such as New Jersey, Pennsylvania, and Michigan.

To supplement the campaign, FanDuel Casino is introducing an exclusive game called Fort Knox Cleopatra, developed by IGT PlayDigital™. Building upon the success of IGT’s Cleopatra slot title, Fort Knox Cleopatra adds a progressive jackpot mechanic and additional features to enhance players’ chances of winning big. With the Cleopatra Bonus, triggered by collecting three Sphinx Scatter symbols, players can enjoy 15 free spins where all wins are tripled. Additionally, the Fort Knox Bonus randomly activates during any base game spin, presenting players with the opportunity to unlock a progressive jackpot by opening safes filled with cash and coins.

In conjunction with these exciting updates, FanDuel Casino is offering new customers 50 bonus spins upon signing up and making their first deposit. Furthermore, the Free-to-Play Reward Machine provides players with additional chances to experience the thrill of winning.

Daniele Phillips, Vice President of Brand Strategy at FanDuel Casino, expressed the company’s commitment to celebrating the unmatched feeling of victory. The new campaign aims to highlight the exhilaration of winning, emphasizing that it surpasses all other emotions. Phillips also mentioned the daily free-to-play game Reward Machine and the recently launched welcome offer as ways for players to immerse themselves in the excitement of winning.

FanDuel Casino’s exclusive partnership with IGT PlayDigital and the introduction of Fort Knox Cleopatra demonstrate the company’s dedication to offering players a diverse and engaging gaming experience. Asaf Noifeld, Managing Director at FanDuel Casino, emphasized the importance of providing players with a wide selection of games, and Gil Rotem, IGT President of iGaming, expressed excitement about bringing Fort Knox Cleopatra to new and existing FanDuel Casino players.

With its updated marketing campaign and groundbreaking game enhancements, FanDuel Casino continues to solidify its position as a leading player in the online gaming industry, providing players with thrilling experiences and ample opportunities to savor the joy of winning.

For more information on FanDuel Casino, visit https://casino.fanduel.com/.

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art, culture and humanities

Banksy ‘Girl with Balloon’ SOLD to fund new purpose-driven gaming world, VistaVenus



MANCHESTER, England, Sept. 21, 2023 /PRNewswire/ — In an unprecedented move that bridges the worlds of Art and Gaming, VistaVenus, the highly anticipated open-world multiplayer mobile game, has secured significant funding through the sale of the UK’s number one favourite artwork, ‘Girl with Balloon’ by the enigmatic and elusive, Banksy.

Signed ‘Girl with Balloon by Banksy SOLD to help fund new gaming world, VistaVenus. (PRNewsfoto/VistaVenus)

Mark Wools, Founder and Creative Director of VistaVenus, commented… “When I purchased ‘Girl with Balloon’ for £150 back in 2012, I was drawn to its profound message of hope. As much as I deeply cherished the painting, the opportunity to contribute its value to something as innovative, purpose-driven and meaningful as VistaVenus felt right. Selling it for £425,000 (a record-breaking amount for its signed edition at time of sale) to fund a game that promotes inclusivity, creativity, discovery, balance and positive progression, is a decision that aligns with my values, and I believe Banksy’s too! Art has the power to inspire and transform, and I’m excited to see how VistaVenus will touch the lives of young players around the world.”

The sale of ‘Girl with Balloon’ not only solidifies VistaVenus’s financial footing but also complements the entire company and brand ethos. The funds will be channeled into furthering the game’s development, enhancing its immersive experience, and expanding its inclusive community. The artwork, known for its powerful message of hope and love, mirrors the game’s ambitions to create a safe, community-driven environment that celebrates differences and promotes both personal and team growth.

About Girl with Balloon

Girl with Balloon‘ is Banksy’s most iconic image, depicting a young girl reaching for a heart-shaped balloon, just out of her grasp. Fraught with emotive interpretations – some see the girl as losing the balloon, while others see her as on the verge of catching it – it is an allegory of hope, love, and freedom. Its sale to fund VistaVenus is a testament to the transformative power of art and its ability to fuel innovation in unexpected ways.

About VistaVenus

VistaVenus was founded in a small studio beneath the famous Christmas Steps in Banksy’s home town, Bristol. VistaVenus is a new open-world multiplayer mobile game currently in development.
It will offer an immersive, safely-social, story-led experience that promises to ethically engage younger gamers. It’s being developed by a collective of multi-industry professionals committed to creating a positive legacy through purpose-driven gaming. VistaVenus is more than just a game; it’s a platform for growth, content discovery, learning, connection – and most importantly… fun and entertainment! 

WATCH the mid-dev game trailer of VistaVenus HERE. For those eager to dive into the world of VistaVenus, Alpha Playtest registration is now open at vistavenus.com. Check out @vistavenus on TikTok for behind-the-scenes content and updates!


VistaVenus continually seeks esteemed partners who align with their core values. For more info regarding investment opportunities and brand collaborations, contact [email protected].

A full PRESS PACK about VistaVenus is available on request via Media Contact.

Photo – https://mma.prnewswire.com/media/2216902/BANKSY_GIRL_VISTAVENUS.jpg
Logo – https://mma.prnewswire.com/media/2216907/VISTAVENUS_Logo.jpg
Logo – https://mma.prnewswire.com/media/2216943/VistaVenus_Purpose_Logo.jpg

CONTACT: MEDIA CONTACT : MARK WOOLS • [email protected] • +44(0)7932 761 156

SOURCE VistaVenus

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Blind Squirrel Games Unveils Bold Rebrand & New Leadership

Blind Squirrel Games rebrands with new identity and hires Brian Waddle from Telltale Games as SVP of Business Development.



Blind Squirrel Games, a prominent video game development studio, has unveiled a new brand identity after 13 years in the industry. The rebranding effort reflects the studio’s evolution and significant growth, which includes the recent hiring of Brian Waddle, co-founder of Telltale Games, as the Senior Vice President of Business Development.

The comprehensive rebrand encompasses a fresh new look and feel that permeates all aspects of Blind Squirrel Games’ presence, including its logo, tagline, and website. To create this striking brand identity, the studio collaborated with the renowned video game industry creative agency, 1minus1.

Blind Squirrel Games’ CEO and Founder, Brad Hendricks, expressed his excitement about the new brand, stating that it effectively communicates the studio’s current identity and future direction. He also highlighted the importance of hiring Brian Waddle, emphasizing his role in shaping the studio’s future growth and success.

Brian Waddle himself expressed enthusiasm about joining Blind Squirrel Games, praising the studio’s growth and respected reputation in the industry. With his extensive experience in game services and technology, Waddle aims to contribute to the continued success of the studio.

1minus1’s CEO and Founder, Jonathan Hill, commended Blind Squirrel Games for their forward-thinking approach and aspirations. He expressed delight in collaborating with the studio on the rebranding project, highlighting their openness to change, creativity, and commitment to conveying the Blind Squirrel brand effectively.

Having initially established itself as a go-to co-development studio, Blind Squirrel Games has worked on notable titles such as Bioshock The Collection, Mass Effect Legendary Edition, and Star Wars Jedi Challenges. Over time, the studio has expanded its services to encompass all aspects of AAA development, and it has also ventured into original game engine and IP innovation.

With studio hubs in California, Texas, and New Zealand, as well as remote developers spread across 18 states and three countries, Blind Squirrel Games plans to further expand its presence to better serve the global gaming industry.


The addition of Brian Waddle and the unveiling of the new brand identity mark an exciting new chapter for Blind Squirrel Games, signaling their commitment to ongoing growth, innovation, and creative excellence in the video game industry.

For more information about Blind Squirrel Games and their rebrand, please visit their website at https://blindsquirrelentertainment.com/.

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