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Girls Who Code Launches Digital Experience to Change the Future of Women in Gaming

In this culture-shifting campaign, “Girls Who Code Girls” invites users to code the characters they want to see in games

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Last Updated on July 30, 2024 by Daily News Staff

In this culture-shifting campaign, “Girls Who Code Girls” invites users to code the characters they want to see in games

The experience, in partnership with Mojo Supermarket, celebrates Computer Science Education Week.

Visit www.girlswhocodegirls.com 

NEW YORK /PRNewswire/ — Today, Girls Who Code, a nonprofit working to close the gender gap in tech, launched Girls Who Code Girls, a desktop and mobile gaming experience empowering girls to create personalized video game characters with code. Right now, 77% of video game developers are men and only 20% of all characters are women. The platform aims to disrupt this imbalance and challenge a gaming culture marked by misogyny by inspiring users of all backgrounds to envision a gaming experience that’s more reflective of themselves and their communities.

Girls Who Code Girls is a gaming experience empowering girls to create personalized video game characters with code.

Girls Who Code Girls was designed to celebrate the diversity of the Girls Who Code community while teaching computer science fundamentals. The experience provides infinite code-able combinations, from hair texture to skin specificity to body size, and coders will be able to code their avatars with unique and underrepresented attributes. The learnings from the experience will be collected and shared with the intention of impacting the future of female characters in games. The library of characters will also be licensable and offered to gaming companies to inform their game development. 

“Though almost half of all gamers are women, we don’t see them represented in game development. As a result, what we do see is a gaming experience catered to the white, male gaze that alienates some of its most passionate and diverse fans,” said Tarika Barrett, CEO of Girls Who Code. “That’s why we created Girls Who Code Girls. By turning users into creators, we’re empowering our community to use coding to upend the status quo and imagine a future where they can harness their passion and creativity into a career in tech. We want our students to know that they deserve to take up space in gaming and game development, and can create characters that reflect the best parts of who they are.”  

Mojo Supermarket – the creative company behind previous Girls Who Code campaigns including the Cannes Lions Award and Clio Award-winning Doja Code – partnered with an interactive production studio, Make Me Pulse, to make Girls Who Code Girls a reality.

“With Girls Who Code Girls, we set out to accomplish two goals. First, provide girls and young women with a fun, creative entry point to trying out code. And second, to draw attention to the fact that if more women coded video game characters they would look more like real women. Our ambition is that with every line of code you type you can influence the future of women in gaming.,” said Kate Carter, Group Creative Director, Mojo Supermarket. “We saw how much girls enjoyed DojaCode as an interactive experience, so we wanted to give them another fun one, while showing the world, and gaming companies, why it’s so important that we invest in getting more young women into the tech and gaming fields.”

HOW DOES GIRLS WHO CODE GIRLS WORK?

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  1. Gamers visit GirlsWhoCodeGirls.com, where they can code and customize their own gaming characters.
  2. Users are introduced to four coding languages featured on the site.
  3. As the experience continues, users are guided through the process with clear instructions on what to input and how — making it easy and seamless for a beginner.
  4. Users watch as their characters change in real-time based on the coding alterations they have written.
  5. As the experience wraps, fans leave Girls Who Code Girls and share the characters they have coded and created.

“As a woman in STEM, I am so excited and humbled to be partnering with Girls who Code on this campaign,” said Ainul Md Razib, a software developer & tech influencer based in Singapore (@ainlovescode). “Our global community still has much work to do in boosting women and non-binary people in gaming. That’s why I believe Girls Who Code Girls is and will be a crucial piece to expanding the diversity of people in gaming for the long term!”

Girls Who Code Girls was created with generous support from Lyda Hill Philanthropies.

“We are proud to see another innovative way more perspectives are being incorporated into gaming that young people consume in the Girls Who Code Girls experience,” Nicole Small, CEO and President of Lyda Hill Philanthropies said. “Closing the gender gap in technology spaces like video game design means a more inclusive and inspiring world for the next generation of young women.” 

To enter the gaming experience, go to www.girlswhocodegirls.com.

About Girls Who Code
Girls Who Code is an international nonprofit organization working to close the gender gap in technology, and leading the movement to inspire, educate, and equip students who identify as girls or nonbinary with the computing skills needed to pursue 21st-century opportunities. Since launching in 2012, Girls Who Code has reached 500,000 students through in-person and virtual programming, and 115,000 of our alumni are college or career-aged. 

Girls Who Code has sparked culture change through marketing campaigns and advocacy efforts, generating 14 Billion engagements globally. In 2019, the organization was named the #1 Most Innovative Non-Profit on Fast Company’s Most Innovative Companies list, and in 2022 was named one of NonProfit Times’ Best Nonprofits to Work For.

Follow the organization on social media @GirlsWhoCode.

About MojoSupermarket
Mojo Supermarket creates ideas that rewire how people think. We’re a creative company responsible for Girls Who Code’s DojaCode, Truth Initiative’s Depression Stick, Match’s Adults Date Better, and more. And while we love our brand clients, we also create our own passion projects including Give Her a Break and The Slavery Cup. We’ve been named Ad Age’s Small Agency of the Year 2022, Ad Age’s Best Places to Work 2022, and a finalist for Adweek’s Breakthrough Agency of the Year 2022.

SOURCE Girls Who Code

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The Largest AI Film Competition Is a Snapshot of Where AI Filmmaking Is Headed

Higgsfield released results from its largest AI filmmaking competition: nearly 8,800 submissions from 139 countries and $500,000 in prizes—highlighting a fast-growing, global, creator-led filmmaking ecosystem.

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A year ago, “AI film” still sounded like a niche experiment—cool demos, rough edges, and lots of debate about whether it could ever look truly cinematic. Higgsfield’s latest competition results suggest we’ve crossed into a new phase: AI filmmaking is becoming a real, global production lane, driven by independent creators working outside traditional studio systems.

AI Filmmaking Goes Worldwide: Higgsfield Contest Highlights New Creator Hubs and Workflows
Higgsfield’s AI Film Competition

According to the company, its AI Film Competition drew nearly 8,800 submissions from 139 countries, with a $500,000 cash prize pool distributed to independent filmmakers. Beyond the winners, the dataset reads like a market signal: generative tools are lowering the cost of entry for high-end visuals, and the talent pipeline is no longer geographically locked to legacy production hubs.

A global creator map is replacing the old studio map

One of the most telling takeaways is where the work is coming from. Higgsfield reports the largest volume of entries came from:

  • India (1,805)
  • United States (1,041)
  • Germany (278)
  • France (230)
  • Italy (228)
  • Brazil (212)
  • United Kingdom (196)

Historically, cinematic action and high-end VFX were concentrated in a handful of established centers—places with the budgets, infrastructure, and specialized crews to pull off complex sequences. Higgsfield’s results point to a different reality: subscription-based, production-grade AI tools are reducing geographic barriers, enabling creators across Latin America, Southeast Asia, and Eastern Europe to compete in the same visual arena.

Higgsfield CEO Alex Mashrabov framed it as a creator inflection point, arguing that the scale of participation signals the next breakout franchise “can come from anywhere on Earth.” Whether or not you buy the blockbuster prediction, the underlying shift is hard to ignore: global access is now a feature of the production model.

AI Filmmaking Goes Worldwide: Higgsfield Contest Highlights New Creator Hubs and Workflows
Higgsfield’s AI Film Competition Winner, ‘Grandma vs Wasp’ by Muhannad Nassar and Simon Meyer

The judging criteria hints at what matters next

Another important detail: the prize pool wasn’t awarded for “best render” alone. Higgsfield says the jury—made up of both traditional production veterans and AI-native creators—prioritized storytelling and directorial intent over technical polish.

That’s a meaningful signal for where AI filmmaking is headed. As tools improve, the baseline for visual quality rises. What differentiates creators isn’t just the ability to generate a shot—it’s the ability to direct one: pacing, tone, character, and clarity of vision.

The jury included names and studios spanning both worlds, such as Secret Level (founded by Emmy-winning filmmaker Jason Zada), Buralqy, concept artist Jama Jurabaev, and PJ Ace of Genre.ai—who called it “the best-looking AI film contest” they’ve seen.

Decentralized production is no longer theoretical

The Grand Prize winner is also a case study in how AI changes collaboration. 1st Place ($150,000) went to Muhannad Nassar (Detroit) and Simon Meyer (Germany) for “GRANDMA vs WASP.” The pair reportedly never met in person, instead using an asynchronous workflow across time zones with Higgsfield’s Cinema Studio.

That’s not just a fun anecdote—it’s a preview of a parallel production ecosystem where teams form around taste and capability rather than geography. If the toolchain is centralized in the cloud, the “studio” becomes a workflow, not a building.

Winners show two pathways: new creators and experienced pros

The rest of the top placements reflect how broad the adoption curve is becoming:

  • 2nd Place ($100,000): Nikolay Shestak for “CUPID,” using Higgsfield to execute concepts that would normally be budget-prohibitive. He plans to apply the prize toward an independent superhero film.
  • 3rd Place ($50,000): Brothers Ash and Aram Gevorkyan for “SCRATCH,” created in five days. Ash noted audiences mistook it for a studio-backed theatrical release and asked for a link to the “full movie.”

What’s emerging is a two-lane future: newcomers using AI to enter filmmaking for the first time, and established creatives using it to expand what they can produce independently.

Money is starting to loop back into production

Higgsfield also highlights something that looks a lot like early-stage industry deal flow: one top winner is reportedly reinvesting prize money back into the platform to produce a feature-length film, and the project has already attracted involvement from a major Hollywood figure.

That matters because it suggests AI-generated work isn’t staying in a separate “AI corner.” It’s beginning to intersect with the traditional financing-and-distribution ecosystem—especially when the output looks cinematic enough to be taken seriously.

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The market is growing—and the infrastructure is consolidating

The competition results land in a market that’s expanding quickly. Citing Grand View Research, Higgsfield notes the global AI video generator market was estimated at $788.5 million in 2025 and is projected to reach $3.44 billion by 2033 (a 20.3% CAGR).

Higgsfield is positioning itself as an all-in-one workflow layer, combining its own models with third-party options (including OpenAI’s Sora and Google’s Veo, among others) so creators can choose the best model per task without rebuilding pipelines. The company says it serves 20 million+ users who have generated 50 million+ videos, and it reports a most recent valuation of $1.3 billion.

What to watch for next

If you’re tracking where AI filmmaking is going, this competition offers a few clear “watch points”:

  • More global breakout creators as the cost of cinematic visuals continues to fall
  • Decentralized teams forming around projects, not locations
  • A shift from “can it look good?” to “can you direct it?” as quality becomes more accessible
  • Traditional industry crossover as AI-native projects attract recognizable partners

Want to see the winning films and action scenes? Higgsfield has them here: https://higgsfield.ai/contests/make-your-action-scene

Source: Higgsfield press release distributed via PRNewswire (March 18, 2026).

Looking for an entertainment experience that transcends the ordinary? Look no further than STM Daily News Blog’s vibrant Entertainment section. Immerse yourself in the captivating world of indie films, streaming and podcasts, movie reviews, music, expos, venues, and theme and amusement parks. Discover hidden cinematic gems, binge-worthy series and addictive podcasts, gain insights into the latest releases with our movie reviews, explore the latest trends in music, dive into the vibrant atmosphere of expos, and embark on thrilling adventures in breathtaking venues and theme parks. Join us at STM Entertainment and let your entertainment journey begin! https://stmdailynews.com/category/entertainment/

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Presqu’ile Winery Partners With LAND to Bring Contemporary Art to Santa Maria Valley

Presqu’ile Winery and LAND are partnering to bring free, site-responsive contemporary art to the Santa Maria Valley estate in Santa Barbara Wine Country.

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Photo by Arthur Brognoli on Pexels.com

Santa Barbara Wine Country is about to get a fresh reason to linger a little longer. Presqu’ile Winery has announced a new collaboration with Los Angeles Nomadic Division (LAND), the nationally recognized nonprofit known for taking contemporary art out of traditional museums and galleries and placing it directly into the environments that shape it. The result: curated, site-responsive works—some created specifically for the property—installed across Presqu’ile’s Santa Maria Valley estate.

A winery becomes an open-air gallery—at no cost

Under the partnership, Presqu’ile will serve as a host site for LAND programming, opening its estate to the public for free. Visitors can expect contemporary art integrated into the vineyard setting, with select installations shaped by the landscape itself. The goal is simple and ambitious at the same time: expand no-cost access to contemporary art along California’s Central Coast while creating a cultural experience that feels inseparable from the place it inhabits.

LAND’s approach is rooted in the belief that art should be experienced where people actually live, work, and gather. Rather than building exhibitions around white walls and controlled lighting, LAND supports projects driven by place—work that engages the environment, the community, and the lived experience of the artists creating it.

“Nourishing reciprocity” between art, landscape, and community

Laura Hyatt, Director of LAND, emphasized how the Central Coast setting opens new creative possibilities for artists.

Hyatt noted that collaborating with Presqu’ile gives artists the opportunity to engage with the region’s natural beauty and unique ecology—placing artworks in what she described as “nourishing reciprocity” with the landscape and the visitors moving through it. She also highlighted the long-term potential of the partnership, which allows for deeper exploration over time, expands LAND’s geographic reach, and strengthens connections between Southern and Central California.

For Hyatt, the collaboration is personal as well: her family has roots in the area going back five generations, adding another layer of community connection to the work LAND hopes to cultivate.

A shared mindset: tradition, experimentation, and a sense of place

Presqu’ile framed the partnership as a natural extension of what the winery already does—balancing tradition with experimentation. In the same way winemaking can honor time-tested methods while still pushing toward new expressions, contemporary art can offer new ways of seeing familiar processes and landscapes.

Matt Murphy, co-founder of Presqu’ile Winery, said the family’s appreciation for the visual arts made the collaboration an easy “yes.” He pointed to the opportunity to create “fun, compelling and unexpected” ways for the community to engage with both the installations and the estate itself—and to experience Presqu’ile through each artist’s creative lens.

PQLAND
Presqu’ile Winery x LAND

What happens next

In the near term, LAND will install artworks developed through its programming on the Presqu’ile property, with public access remaining free. The collaboration is designed with community benefit at its center, positioning the estate as a cultural and agricultural destination—not just a tasting room.

Looking ahead, Presqu’ile has submitted plans for approval to develop expanded spaces intended to support free public art, cultural programming, and community gathering. If approved, those improvements would signal a long-term commitment to integrating arts and culture into the estate experience and welcoming future partners whose work aligns with Presqu’ile’s values of openness, creativity, and place-based expression.

Additional details—including participating artists and installation timelines—will be announced as the collaboration progresses.

About the partners

Presqu’ile Winery

Presqu’ile (pronounced press-keel) is a family-owned estate winery in Santa Maria Valley on California’s Central Coast. Founded in 2007, the winery produces cool-climate wines from its sustainably farmed estate vineyard and from a select group of growers across Santa Barbara County. The name—French Creole for “almost an island”—reflects the Murphy family’s Gulf Coast heritage and the winery’s deep emphasis on place.

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Los Angeles Nomadic Division (LAND)

Founded in 2009, LAND is a nonprofit arts organization dedicated to connecting people and places through site-responsive public art and programs. Over 15 years, LAND has presented more than 500 artists across 300+ programs and exhibitions, ranging from large-scale sculptural commissions to billboards, roadside screenings, workshops, and city-wide video presentations—reaching millions of people.

Why it matters

This collaboration isn’t just about adding art to a winery—it’s about rethinking where art belongs, who gets to access it, and how landscape can become part of the creative process. For the Central Coast, Presqu’ile and LAND are setting the stage for a new kind of cultural destination: one where a walk through the vines can also be a walk through contemporary ideas, made visible in the open air.

Source: Presqu’ile Winery

Organization: Los Angeles Nomadic Division (LAND)

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Food and Beverage

NYC to Host 5th International Volcanic Wines Conference on June 10

New York City will host the 5th International Volcanic Wines Conference on June 10, 2026 at Manhatta, featuring global volcanic regions, masterclasses, a Grand Tasting, and the Volcanic Wine Awards with JancisRobinson.com.

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New York City is about to get a crash course in “wines with a sense of place.” Volcanic Wines International (VWI) announced the 5th International Volcanic Wines Conference (IVWC), set for June 10, 2026 at Manhatta in Manhattan. The one-day event brings together producers, sommeliers, buyers, journalists, and educators for tastings and masterclasses focused on wines grown in volcanic soils—an increasingly talked-about category known for its tension, mineral-driven structure, and unmistakable origin.

red wine pouring into glass close up shot. 5th International Volcanic Wines Conference (IVWC)
Photo by Andrew Patrick Photo on Pexels.com

Why volcanic wines are having a moment

Volcanic vineyards sit on some of the planet’s most dramatic landscapes—think steep slopes, black sand, and lava-strewn terrain. But the conference isn’t just about scenery. The IVWC is built around a simple idea: volcanic terroir can shape wine in distinctive ways, influencing everything from texture and acidity to aromatics and perceived “energy” in the glass.

As VWI co-founder John Szabo, MS put it, volcanic wines often stand out for their “energy, structure, and clear sense of origin,” making them a natural fit for wine lists that prioritize discovery.

A global tasting tour—without leaving Manhattan

Hosted in what VWI calls the largest and most influential wine market in the U.S., the conference offers a rare side-by-side look at volcanic regions from around the world. Participating producers are expected from territories including:

  • Etna (Sicily)
  • Santorini (Greece)
  • Canary Islands (Spain)
  • Hungary
  • Pantelleria (Italy)
  • Lake County (California)

Masterclasses, seminars, and a Grand Tasting

The June 10 program is designed for wine professionals who want to go deeper than a quick sip. Attendees can expect guided tastings and educational sessions exploring how different volcanic soils—and the climates that surround them—can influence grape varieties and wine styles.

Seminars are slated to spotlight volcanic wines from:

  • Soave (Italy)
  • Etna
  • Hungary
  • Canary Islands
  • Lazio (Italy)

The day also includes a Grand Tasting, where exhibiting wineries will pour for a curated audience of sommeliers, buyers, importers, educators, and media.

A new “Volcanic Origin” certification will be announced in the U.S.

One of the headline moments: the conference will host the official U.S. announcement of a new Volcanic Origin certification, created by the Vinora association of Auvergne, France. The certification is designed to help recognize authentic expressions from volcanic regions worldwide—an important step as interest grows and consumers look for clearer signals of provenance.

Volcanic Wine Awards + JancisRobinson.com partnership

VWI also highlighted a major media partnership with JancisRobinson.com for the Volcanic Wine Awards, an international competition celebrating standout wines from volcanic regions.

Award-winning wines will be featured on JancisRobinson.com and showcased in a dedicated space during the NYC conference.

“Volcanic regions produce some of the most characterful wines in the world,” said Tara Q Thomas, Managing Editor at JancisRobinson.com, adding that the partnership aims to bring greater attention to these terroirs.

The big picture: story-driven wine in a crowded market

Beyond the technical details, the conference is tapping into something the wine world is actively chasing: narrative and identity.

“Today more than ever, the wine world needs compelling stories that reconnect wine lovers with place and identity,” said Gino Colangelo, President of Colangelo & Partners and partner in VWI. Volcanic wines, he noted, offer “dramatic landscapes, ancient soils, and wines with unmistakable character.”

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How to attend or exhibit

For information about exhibiting or attending, VWI directs inquiries to Bianca Panichi at bpanichi@colangelopr.com. Updates are also available at www.volcanicwinesinternational.com, with social channels on Instagram (@volcanicwines_intl) and Facebook (Volcanic Wines International).

What to watch for (STM Daily News)

  • Whether the new Volcanic Origin certification becomes a widely adopted benchmark
  • Which regions and producers dominate the Volcanic Wine Awards spotlight
  • How volcanic wines continue to move from “sommelier obsession” to broader consumer demand

Hungry for what’s next? STM Daily News’ Food and Drink section dishes up the latest in restaurant news, beverage trends, seasonal recipes, culinary events, and food culture stories readers love to share.

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