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GameOn Breaks Even in October, Closes Five Deals in Two Months

GameOn Entertainment Technologies Inc. a leading game technology company partnered with the world’s biggest IPs to launch, operate, and monetize web3 games, today announces it broke even for the first time in October.

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VANCOUVER, BC /PRNewswire/ — GameOn Entertainment Technologies Inc. (CSE: GET) (OTCQB: GMETF), a leading game technology company partnered with the world’s biggest IPs to launch, operate, and monetize web3 games, today announces it broke even for the first time in October. The milestone month comes off the back of a flurry of new deals, including Karate CombatRDB Car Club and Crypto Jets Club.

CEO Matt Bailey said: “Recent volatility in the broader public market has emboldened us to remain patient, optimize resources, and focus diligently on revenue. In light of this, a number of high-value opportunities have emerged, allowing us to grow our addressable market, revenue, and profitability. Our patience and diligence has paid off, with a number of exciting partnerships being executed and a break even month in October.”

High-value opportunities have emerged, allowing us to grow our addressable market, revenue, and profitability

The company has accelerated growth in the back half of 2022. Milestones include:

  • Closing a flurry of new deals in the past two months, with another in-contract, including Karate CombatRDB Car Club and Crypto Jets Club. These deals alone are projected to generate more than $1.4M in year one revenue with an expected gross margin of 80%.
  • Partnering with Karate Combat to launch an NFT mint and fantasy game. GameOn will keep 80% of the revenue generated. KC35 saw 6.6M livestreams and August saw 143m video views. The league has global distribution in 100+ countries and is partnered with CBS, Globo, Eurosport, BeIN, & ESPN.
  • Breaking even in October, remaining on track to be profitable in 2023.

This is in addition to prior highlights since going public (just 17 months ago):

Bailey added: “We continue to work efficiently on identifying opportunities that will drive revenue, profitability, and shareholder value. We remain confident on fulfilling profitability in 2023 as management continues to focus aggressively on new sales.”

The company also announced an upcoming webinar on November 16 at 10 AM PST / 1 PM EST. To be added to the webinar calendar invite, please email matt@gameon.app.

On Behalf of the Board of Directors:
Matt Bailey, Director & Chief Executive Officer
GameOn Entertainment Technologies Inc.
matt@gameon.app

ABOUT GAMEON ENTERTAINMENT TECHNOLOGIES INC.

GameOn (CSE: GET) (OTCQB: GMETF) partners with the world’s biggest sports, media, and entertainment IPs to launch brand-building, money-making web3 games. We turn fans into superfans – engaging, retaining, and monetizing audiences, and getting upside in the entire economic cycle of web3 games. With a diverse team of web3, gaming, sports, and media veterans with experience at Take-Two Interactive, Twitch, EA, Dapper Labs, and the Brooklyn Nets, GameOn works with broadcasters, TV networks, streaming platforms, leagues, tournaments, and web3 companies to launch best-in-class web3 games. Customers include NBCUniversal, Bravo, MX Player, Karate Combat, and Gaming Society.

FORWARD-LOOKING INFORMATION

This news release contains “forward-looking information” and “forward-looking statements” (collectively, “forward-looking information”) within the meaning of applicable securities laws. Forward-looking information is generally identifiable by use of the words “believes,” “may,” “plans,” “will,” “anticipates,” “intends,” “could,” “estimates,” “expects,” “forecasts,” “projects” and similar expressions, and the negative of such expressions. All statements other than statements of historical facts contained in this news release are forward looking statements. Forward-looking information in this news release includes, without limitation, statements regarding the future plans and objectives of the Company, execution of business strategy, future performance and future growth, business prospects, synergies and opportunities of the Company and its related subsidiaries, and other factors beyond the Company’s control.

Forward-looking information is subject to known and unknown risks, uncertainties and other factors that may cause the Company’s actual results, level of activity, performance or achievements to be materially different from those expressed or implied by such forward-looking information. Forward-looking information is based on the reasonable assumptions, estimates, analysis and opinions of management made in light of its experience and perception of trends, current conditions and expected developments, and other factors that management believes are relevant and reasonable in the circumstances at the date such statements are made, including, but not limited to the Company being able to capitalize on the acquired assets, the ability of acquired assets to maintain its value as presently contemplated, the synergies of the acquired assets with the Company’s operations, and such other assumptions presented in the Company’s disclosure record. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking information, there may be other factors that cause results not to be as anticipated. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information herein is qualified in its entirety by this cautionary statement, and GameOn disclaims any obligation to revise or update any such forward-looking information or to publicly announce the result of any revisions to any of the forward-looking information contained herein to reflect future results, events or developments, except as required by law.

Neither the CSE nor its Regulation Services Provider (as that term is defined in the policies of the CSE) accepts responsibility for the adequacy or accuracy of this release.

SOURCE GameOn Entertainment Technologies Inc.

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The NBA and Fastbreak.ai agree to multi-year partnership for the use of Fastbreak.ai’s scheduling platform

NBA Equity joined Fastbreak.ai’s $5.2 MM Seed Financing Round last year

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CHARLOTTE, N.C. /PRNewswire/ — Fastbreak.ai is excited to announce the NBA as their latest customer and NBA Equity as a seed round investor as part of a long-term agreement. The NBA will incorporate Fastbreak.ai’s cutting-edge Software-as-a-Service (SAAS) solution into their scheduling process. As part of this agreement the NBA will also leverage Fastbreak.ai for scheduling the WNBA, G League, and the NBA2K League.

“The NBA is excited to collaborate with Fastbreak.ai to integrate state-of-the-art technology solutions into one of sport’s most complex processes – the league schedule,” said Evan Wasch, Executive Vice President of Basketball Strategy & Analytics, NBA. “The partnership reflects our belief in the company and our shared commitment to fostering innovation.”

John Stewart, CEO of Fastbreak.ai, expressed enthusiasm about the collaboration, stating, “This partnership with the NBA marks a significant step forward in applying advanced technologies to sports scheduling. We are committed to not just redefining the scheduling experience but also simplifying and democratizing the scheduling process. The NBA has always been a leader in innovative technology use, and we are pleased they selected Fastbreak to bring our AI-driven, enterprise innovation to their scheduling.” The NBA joins a growing list of professional and college leagues, that includes the NHL, Southeastern Conference (SEC), the Big East, and Major League Pickleball, utilizing the Fastbreak.ai for league scheduling.

According to Fastbreak Chief Product Officer, Dr. Chris Groer, “Fastbreak.ai’s platform combines decades of experience in scheduling optimization with a powerful user interface to analyze everything from travel to game density to television viewership. The NBA schedule is one of the most complex scheduling puzzles in the world as the league must balance travel, home/away patterns, and competitive fairness across many metrics while also accounting for dynamically changing venue availability and now a new In-Season Tournament. The Fastbreak system allows the user to change and optimize the schedule in near real time, and our schedule visualization tool allows the user to modify and repair the schedule based on nearly any kind of constraint that arises. We are thrilled with our NBA partnership and look forward to bringing our platform to organizations of all sizes, from other professional leagues all the way down to the smallest youth and recreational leagues.”

As part of the partnership, NBA Equity joins Fastbreak.ai’s seed round as a strategic investor. Earlier last year, Fastbreak closed a $5.2 million seed financing round led by Greycroft, with investments from The Charlotte Fund and professional athletes including Greg Olsen, Larry Fitzgerald Jr., Gordon Hayward, Luke Kuechly, Whit Merrifield, Kelvin Beachum, Kurt Kitayama, and Alison Lee.

About Fastbreak.ai

Fastbreak.ai is a leading sports technology company specializing in using advanced optimization research and artificial intelligence solutions for league scheduling. Founded by serial software entrepreneur John Stewart, Dr. Chris Groer, and Dr. Tim Carnes, the Fastbreak.ai scheduling platform specializes in providing advanced solutions tailored to the dynamic needs of the sports industry. Fastbreak.ai’s innovative AI-driven Software as a Service (SAAS) solutions are revolutionizing how sports leagues plan and manage their schedules.

SOURCE Fastbreak.ai

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STARRY® and NBA® 2K24 Give Players A Leg Up on The Competition with New Combo & Locker Codes Available at Pizza Hut®

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PURCHASE, N.Y., Dec. 4, 2023 /PRNewswire/ — Ahead of the NBA In-Season Tournament semifinals, STARRY® and NBA® 2K24 are dropping a gaming-ready combo at Pizza Hut® that will make it easy for players to snack and game simultaneously.


The NBA® 2K24 STARRY® combo featuring Pizza Hut Melts® and a crisp, clear, refreshing, lemon-lime flavored STARRY is designed for one-handed gaming so players can keep their eye on the ball and unlock in-game perks

Starting December 5, when players order the NBA® 2K24 STARRY® combo, which includes the choice of any Pizza Hut Melts® and 20 oz. crisp, clear, refreshing, lemon-lime flavored STARRY, they will score a Locker Code for NBA® 2K24*. Once players redeem their NBA Locker Code in NBA® 2K24, they will have access to in-game apparel and MyPLAYER skill boosts for 10-games. Additionally, players can earn 2X Rep during wear and earn events, purchase apparel in Swags including a denim patch jacket, suit, tie-dye tee, pizza box jersey, and branded jersey, play in a theater event, and earn their own bike with branded embellishments.

“In its first year as the official soft drink of the NBA, fans have seen first-hand that STARRY Hits Different and shows up during basketball’s biggest moments,” said Scott Finlow, CMO of PepsiCo Global Foodservice. “We’re pumped that gamers and basketball fans can level up their meal at Pizza Hut and experience unique in-game offerings with STARRY.”

The NBA® 2K24 STARRY® combo is available at PizzaHut.com or on the Pizza Hut app for $8.49. For more information about the NBA® 2K24 STARRY® combo or to gain access to a Locker Code, in-game apparel, and perks, follow @starrylemonlime and @nba2k on social media.

*NBA® 2K24 Locker Codes are available with online orders of the NBA® 2K24 STARRY® Combo only through February 18th, 2024, while supplies last. Locker Code redemption requires a copy of NBA 2K24 (sold separately) and an NBA 2K Account (must be 13+). NBA 2K Accounts are free. Limit (1) one code per customer a day, with no more than (5) five codes per NBA 2K Account. Locker codes will be delivered within 24 – 48 hours after qualifying purchase via the email connected with the qualifying purchase. Locker Codes must be redeemed by March 31, 2024. Availability, prices, and participation may vary. STARRY® is a registered trademark of Portfolio Concentrate Solutions UC. © 2023 NBA Properties, Inc. All rights reserved.

About 2K
Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber and HB Studios. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises; as well as the critically and commercially acclaimed PGA TOUR®️ 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels. 2K is a publishing label of Take-Two Interactive Software, Inc..

About PepsiCo
PepsiCo products are enjoyed by consumers more than one billion times a day in more than 200 countries and territories around the world. PepsiCo generated more than $86 billion in net revenue in 2022, driven by a beverage and convenient foods portfolio that includes Lay’s, Doritos, Cheetos, Gatorade, Pepsi-Cola, Mountain Dew, Quaker, and SodaStream. PepsiCo’s product portfolio includes a wide range of enjoyable foods and beverages, including many iconic brands that generate more than $1 billion each in estimated annual retail sales.

Guiding PepsiCo is our vision to Be the Global Leader in Beverages and Convenient Foods by Winning with pep+ (PepsiCo Positive). pep+ is our strategic end-to-end transformation that puts sustainability and human capital at the center of how we will create value and growth by operating within planetary boundaries and inspiring positive change for planet and people. For more information, visit www.pepsico.com, and follow on Twitter, Instagram, Facebook, and LinkedIn @PepsiCo.

About Pizza Hut®
Pizza Hut, a subsidiary of Yum! Brands, Inc., was founded in 1958 in Wichita, Kansas and since then has earned a reputation as a trailblazer in innovation with the creation of icons like Original Pan® and Original Stuffed Crust® pizzas. In 1994, Pizza Hut pizza was the very first online food order. Today, Pizza Hut continues leading the way in the digital and technology space with over half of transactions worldwide coming from digital orders. Pizza Hut is committed to providing an easy pizza experience – from order to delivery – and has Hut Rewards®, the Pizza Hut loyalty program that offers points for every dollar spent on food any way you order. Hut Rewards is open to U.S. residents 16+. See applicable terms at https://hutrewards.pizzahut.com/terms/. A global leader in the pizza category, Pizza Hut operates more than 19,000 restaurants in more than 100 countries. Through its enormous presence, Pizza Hut works to unlock opportunity for its team members and communities around the world. For more information, visit www.pizzahut.com. You can remain up to date on what’s happening at Pizza Hut by following us on FacebookTwitterInstagramTikTok and subscribing to our YouTube channel.

SOURCE PepsiCo

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Intersport Tips Off Basketball Season with Prolific 2023-24 Schedule

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Chicago-based agency will stage 34 games over 51 days, beginning Nov. 10 with the first-ever basketball game at the Greenbrier Resort in West Virginia

CHICAGO /PRNewswire/ — Intersport tips off its college basketball season this weekend with its first of 10 nationwide events during the 2023-24 schedule. The award-winning agency will stage 34 games in the span of 51 days with distribution on 11 channels over multiple platforms, bringing an elite lineup to basketball fans nationwide.



It all begins on Friday, Nov. 10, when Intersport will help bring the first-ever college basketball event to life at the Greenbrier Resort in White Sulphur Springs, W. Va. Regional men’s programs Radford and Marshall will face off on ESPN+ at 7 p.m. ET. The matchup launches a long-term partnership between Intersport and the Greenbrier, which is slated to continue in 2024 with an annual multi-team event.

“We have an exciting slate of consequential, non-conference matchups that will shape college basketball this season,” said Mark Starsiak, who has served as Intersport’s vice president of basketball since 2018. “We’re proud of the collaborative relationships we’ve built with premier college programs, coaches, administrators, networks and sponsors through our reputation as a trusted partner and resource for unmatched events. It has allowed Intersport to substantially grow our presence in the college basketball space as an industry leader. Like fans everywhere, we can’t wait to get the season started.”

Intersport’s schedule will be highlighted by:

  • Game broadcasts in partnership with three major networks (CBS, FOX and NBC), five leading sports cable channels (ESPN, ESPN2, SEC Network, FS1 and CBS Sports Network) and three streaming partners (ESPN+, Women’s Sports Network and FSWBucs.com)
  • Three multi-team events in November: the Arizona Tip-Off, Fort Myers Tip-Off and Elevance Health Women’s Fort Myers Tip-Off
  • Two Associated Press top-25 women’s programs—No. 10 Notre Dame and No. 23 Illinois—competing at the neutral site Citi Shamrock Classic contest in Washington, D.C.
  • No. 9 Indiana vs. No. 11 Tennessee women’s programs going head-to-head in a Thanksgiving Day broadcast on FOX at 6 p.m. ET
  • Five neutral site events in December featuring a bevy of top-25 programs, including No. 6 and defending national champion UConn, No. 11 Gonzaga, No. 16 Kentucky, No. 19 North Carolina and No. 21 USC, among others
  • Eleven men’s teams and eight women’s teams ranked or receiving votes in the pre-season Associated Press or coaches poll
  • Competitions taking place in nine venues across seven states and Washington, D.C.

Nationally recognized brands are aligned with the Intersport basketball portfolio, including title partners Continental Tire, Elevance Health and the National Basketball Retired Players Association as well as Old Trapper Beef Jerky, State Farm, Libman, O’Reilly Auto Parts and Zappos.

Beyond the loaded early season schedule, Intersport will also hold its annual postseason events: the High School Slam Dunk & 3-Point Championships and the State Farm College Slam Dunk & 3-Point Championships. New this season, Intersport is reintroducing the Women’s College Basketball All-Star Game, which is scheduled to take place in Cleveland on April 6, 2024.

For the latest basketball news and behind-the-scenes access, follow Intersport’s dedicated basketball account (@IntersportHoops) on Instagram and X (formerly known as Twitter). Additional information about Intersport’s capabilities and events is available on Intersport’s primary social media channels (LinkedInInstagram and Facebook).



About Intersport:

Intersport is an award-winning agency and leader in the creation of ideas, content and experiences that attract and engage passionate audiences. Its industry-leading team offers expert insights in content marketing, customer engagement, experiential marketing, hospitality, production and sponsorship consulting. The Chicago-based agency also owns and operates events across the professional and collegiate sports landscape, including basketball, football, golf, pickleball and volleyball. Since staging just one early season event in 2019, Intersport has grown its basketball portfolio to manage nine different events during the first two months of the season—all with national broadcast partners. Intersport has been headquartered in Chicago since its inception in 1985, with additional offices in Boston, Detroit and New York. Learn more at www.intersport.global and on social media (LinkedInInstagram and Facebook).

SOURCE Intersport

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