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What Amazon MGM’s creative control over the James Bond film franchise means for the future of 007

Daniel Craig portrayed James Bond from 2006 to 2021. As Amazon MGM gains control over the franchise, fans speculate on the future direction, potential “woke” storylines, and whether a unified Bond universe akin to Marvel will emerge, involving diverse media.

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Daniel Craig played James Bond in five films from 2006 to 2021. Greg Williams/Eon Productions via Getty Images

Colin Burnett, Washington University in St. Louis

James Bond was front and center at the 2025 Academy Awards – and in a somewhat curious way.

In a musical number, Lisa of Blackpink, Doja Cat and Raye sang the Bond theme songs “Live and Let Die,” “Diamonds Are Forever” and “Skyfall,” respectively. No Bond films had been nominated for an award, and none of these singers has a connection to the Bond franchise, though they did all recently collaborate on the single “Born Again.”

The strange exercise felt less like a celebration and more like a big flashing question mark for a screen icon whose future has never felt more uncertain.

Since the shocking news dropped on Feb. 20, 2025, that Jeff Bezos’ Amazon MGM Studios would assume creative control over the James Bond film franchise, commentators and fans have wondered why.

Why would the Broccoli family, which has long held the rights to Bond movies through their company, EON, cede control of the film series to a tech partner they’ve been at odds with?

Two possibilities have emerged.

First, EON’s Michael G. Wilson and Barbara Broccoli, the stepson and daughter of legendary EON producer Albert R. “Cubby” Broccoli, may have reached a point of creative exhaustion. There could be something to this theory. According to Puck’s Matthew Belloni, the 83-year-old Wilson and 64-year-old Broccoli were having difficulty figuring out their next step after 2021’s “No Time to Die.”

A second reason could be Amazon’s impatience with EON. In December 2024, The Wall Street Journal reported that Barbara Broccoli balked when Amazon Studios executive Jennifer Salke proposed several Bond spinoff projects, including a Bond series with a female lead, for Prime Video. Perhaps frustrated with the stalemate, Amazon may have made Wilson and Broccoli an offer they couldn’t refuse to get them out of the way and get production of Bond content rolling.

The speculation is certainly intriguing. But a more central question shouldn’t be overlooked: the “what.”

What, precisely, has Amazon MGM acquired? And what can it actually do with the Bond story?

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Breaking down the Bond rights

In my research on the 007 franchise, I’ve discovered that this property has never been a traditional film series.

Long before “Star Wars” launched in 1976 and the Marvel Cinematic Universe launched in 2008, Bond relied on a range of mediums to tell its story.

The Bond franchise began in 1953, not with a film but with a novel, Ian Fleming’s “Casino Royale.” One year later, “Casino Royale” was adapted for American TV as a live anthology show. Four years after that, in 1958, a popular Bond comic strip made its debut.

It was only in 1962, with “Dr. No,” starring Sean Connery, that the now-iconic film series began.

Since then, James Bond has been spun off into a children’s animated show, choose-your-own-adventure books, a “Young Bond” novel series, video games, a reality show, radio dramas and more.

Here’s what’s crucial: With its new deal, Amazon MGM has a controlling stake only in the rights that EON holds. EON has licensed the right to produce future films and TV shows from Fleming since 1961. EON secured worldwide merchandising rights in 1964 and production rights to video games in the early 1990s.

Other 007 media – the literary, comic and audio series – are managed by the Fleming Estate and Ian Fleming Publications.

Screen grab of a young woman stiting in a car, with a bullet hole in the glass and blood trickling down her face.
EON produced most of the James Bond films, such as 1969’s ‘On Her Majesty’s Secret Service.’ EON/United Artists

The James Bond media franchise is what I call a shared rights and licensing network.

No one company controls all of the Bond rights, and no one company produces all of Bond media. Though this arrangement is a complicated one, the sharing and licensing of rights has allowed Bond to emerge as a lucrative and fecund product line. According to my calculations, it now boasts over 330 original stories in 72 years of media production.

In other words, Bond is much more than the 25 films released by EON.

James Bond’s many lives

Until now, rights sharing and licensing have ensured that the Bond franchise remains creatively distinct from “Star Wars” and Marvel.

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The companies that produce these series – LucasFilm and Marvel Studios – are owned by The Walt Disney Company. With their rights pooled under one corporate entity that also oversees all production, “Star Wars” and Marvel have been able to drive toward high levels of creative consistency and unity among their stories. Across films, TV, comics and video games, “Star Wars” and Marvel aspire to what media specialists call “transmedia storytelling.”

By sharing rights, the Bond franchise has arrived at a very different type of storytelling, one that fragments the story and multiplies the James Bonds to be experienced across distinct media. The effect isn’t transmedia storytelling, or even a Marvel-style multiverse. In Bond, characters can’t cross over to alternate realities and meet other versions of themselves.

James Bond exists in many different worlds and leads many different lives.

A book cover that features a balloon with a skull on it.
The James Bond in Ian Fleming’s novels has a biography that differs from the version of Bond who appears in other media. Jim/flickr, CC BY-NC-SA

To name a few: There’s the Bond of Fleming’s 1950s and 1960s novels, who loses his first love, Vesper Lynd, and hunts down her killers, who are members of SMERSH, the assassination arm of Soviet intelligence agencies. Fleming’s Bond also lives on in the novels of Kingsley Amis and John Gardner, which were published in the 1970s and 1980s.

There’s EON’s silver screen Bond, who, from 1962 to 2002, never falls in love with Vesper, but loses his wife, Tracy di Vicenzo, to the crime syndicate SPECTRE and remains scarred by the loss. And in the modern era, there’s the Bond who appears in author Samantha Weinberg’s “Moneypenny Diaries.” Published from 2005 to 2008, the series depicts a version of Bond who has retired to a small Scottish isle with his lover, MI6’s Miss Moneypenny.

The effect of Bond’s shared structure is what I dub “threaded storytelling.” The novels present various versions of Bond’s life, at different points in history. The film series creates two of its own. The comic series offers yet more lives of 007.

Each version of Bond runs alongside the others in the market, focusing on a Bond character who exists only within his unique story world. This gives fans an unpredictable, ever-expanding canon of stories to follow and even compare, like one grand spot-the-difference game in time.

Where next for Bond?

The deal between Amazon MGM and EON awaits regulatory approval in the U.S. and U.K.

If it goes through, Amazon MGM will have a strong property on its hands. Over the decades, EON has reinforced certain elements to the character and the story: James Bond is a debonair hitman. MI6 chief M gives him high-stakes missions. MI6 armorer Q fits him with the latest gadgets. And Bond lives large, enjoying beautiful women, fine dining, Savile Row fashions and Omega timepieces.

Amazon MGM is unlikely to tinker with these Bondian elements. They’re also likely to preserve the movies’ “Bond formula” – the gun barrel visual that kicks off each film, elaborately designed credit sequences, film-specific theme songs, and the closing title card that reads, “James Bond Will Return.”

Yet some fans fear that Amazon MGM will develop “woke” storylines. Others foresee the product being diluted with countless streaming spinoff series.

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To me, the more intriguing possibility is whether Amazon will try to create a more unified Bond universe, akin to the Marvel Cinematic Universe. Yes, the Fleming Estate will continue to manage the novels, comics and radio. But with creative control over EON’s rights, Amazon MGM could, in theory, develop an elaborate transmedia strategy never before explored in this franchise.

A relaunched film series, perhaps serving as Amazon MGM’s “mothership,” would feed into satellite series in video games and streaming shows. These games and shows, in turn, would tie into and expand the universe of the films.

Were that to happen, the Bond franchise would truly enter a new phase and risk losing much of the creative flexibility it’s possessed in the past.

Colin Burnett, Associate Professor of Film and Media Studies, Washington University in St. Louis

This article is republished from The Conversation under a Creative Commons license. Read the original article.

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Hollywood Legend Rob Reiner and Wife Found Dead; Son in Custody

Renowned filmmaker Rob Reiner and his wife, Michele Singer Reiner, were found dead in their Los Angeles home in a reported homicide. Police have arrested their son in connection with the case, and tributes are pouring in.

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Last Updated on December 16, 2025 by Daily News Staff

Portrait of filmmaker Rob Reiner

Director Rob Reiner participates in a discussion following a screening of the film LBJ at the LBJ Presidential Library in Austin, Texas on Saturday October 22, 2016
On Saturday evening October 22, 2016, the LBJ Presidential Library held a sneak peek of Rob Reiner’s new filmÊLBJ, starring Woody Harrelson as the 36th president. The film, which premiered at the Toronto International Film Festival in September, chronicles the life and times of Lyndon Johnson who would inherit the presidency at one of the most fraught moments in American history.
Following the screening, director Rob Reiner, actor Woody Harrelson, and writer Joey Hartstone joined LBJ Library Director Mark Updegrove on stage for a conversation about the film.
LBJ Library photo by Jay Godwin
10/22/2016

Hollywood Legend Rob Reiner and Wife Found Dead; Son in Custody

December 15, 2025

Renowned filmmaker and actor Rob Reiner, 78, and his wife Michele Singer Reiner, 68, were found dead in their Brentwood, Los Angeles home on Sunday, authorities say. Emergency responders were called to the residence Sunday afternoon, where both were discovered with fatal wounds consistent with a stabbing. Police are treating the case as a double homicide. 

Los Angeles police arrested the couple’s 32-year-old son, Nick Reiner, in connection with the deaths. He is being held in custody as investigators continue to piece together the circumstances surrounding the incident. 

Nick Reiner and Rob Reiner at the 2016 Substance Abuse and Mental Health Services Administrations 2016 SAMHSA Voice Awards cropped

2016 SAMHSA Voice Awards

Reiner was one of Hollywood’s most influential figures, known for his work as a director, producer and actor. His career spanned decades, from early television fame to directing beloved films that shaped American cinema. 

Friends, colleagues and public figures have begun sharing tributes and reactions to the news as the investigation is ongoing. 

More details will be updated as they become available.

The Inspiring Legacy of Raymond E. Fowler: A Journey into the Unknown
Link: https://stmdailynews.com/the-inspiring-legacy-of-raymond-e-fowler-a-journey-into-the-unknown/

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Hollywood vs. Reality: How LA’s Wilshire Subway Was Really Built

Wilshire Subway: Did LA blast subway tunnels under Wilshire Boulevard? Hollywood says yes — engineers say no. Here’s how Metro safely tunneled beneath Miracle Mile.

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envato labs image edit

When the 1997 disaster film Volcano depicted lava erupting along Wilshire Boulevard and referenced blasting during Red Line subway construction, it delivered gripping cinema — but not accurate engineering.

In reality, Los Angeles Metro did not rely on large-scale blasting to construct subway tunnels beneath Wilshire Boulevard and the Miracle Mile. Instead, engineers used tunnel boring machines (TBMs) specifically to avoid the very risks Hollywood dramatized.

Why Blasting Was Avoided

The Wilshire Corridor sits atop historic oil fields, making methane gas pockets a known and serious concern. A deadly methane explosion near Fairfax Avenue in 1985 led to heightened scrutiny of underground construction in the area. Blasting in such conditions could have caused unpredictable gas releases, ground instability, or damage to surface structures.

As a result, Metro engineers chose pressurized, closed-face tunnel boring machines, which allow for:

  • Controlled excavation in dense urban environments

  • Continuous ground support to prevent settlement

  • Integrated gas detection and ventilation systems

These machines grind slowly through soil and rock while installing precast concrete tunnel linings, creating a sealed, gas-resistant structure as they advance. envato labs image edit

The Real Engineering Feat

Although Volcano took creative liberties for dramatic effect, the true story of tunneling under Wilshire is no less impressive. Advances in TBM technology and methane mitigation ultimately allowed the Metro D Line (formerly the Red Line/Purple Line) to safely pass through one of Los Angeles’ most geologically complex corridors — without explosions, collapsing streets, or cinematic chaos.

Bottom Line

Volcano remains a memorable piece of 1990s disaster cinema, but its portrayal of subway construction is fiction. The real achievement lies in decades of careful planning, modern tunneling technology, and engineering solutions that quietly reshaped Los Angeles beneath its busiest boulevard.

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Beam Unveils Veo 3.1-Powered AI Platform: Transforming Videos into Playable Games and Interactive Stories

Discover Beam’s new Veo 3.1-powered AI platform, transforming videos into playable mini-games and interactive stories—no coding required. Explore the future of interactive media for creators and storytellers.

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Last Updated on December 13, 2025 by Daily News Staff

Beam Unveils Veo 3.1-Powered AI Platform: Transforming Videos into Playable Games and Interactive Stories

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Beam Unveils Veo 3.1-Powered AI Platform: Transforming Videos into Playable Games and Interactive Stories

In a year where generative AI and short-form content are rewriting the rules of digital storytelling, Beam is pushing the boundaries even further. Today, Beam—developed by Phaser Studio Inc.—announced the launch of its Veo 3.1-powered AI platform, a groundbreaking tool that empowers creators to turn ordinary videos into playable mini-games and interactive AI stories, all without writing a single line of code.

Video, Reimagined: From Passive Watching to Active Playing

For decades, video has been the dominant format online—but it’s always been a one-way street: watch, react, repeat. Beam is flipping that script. By introducing “playable video,” Beam merges the worlds of generative AI, interactive media, and game creation. The result? Stories and experiences that aren’t just watched, but actively played and explored.
“Video has become the dominant format on the internet, but it’s always been passive,” says Matt Dukes, CEO of Beam. “Beam turns video into something interactive. By combining Veo 3.1 with a no-code game-creation workflow, we’re giving creators a new medium where stories, games, and short-form content all converge and come to life.”

How It Works: No-Code Creation, Limitless Possibilities

Beam’s platform is powered by a multi-model AI engine, including the latest Veo 3.1 and other advanced video generation models. Here’s what makes it unique:
  • AI-Generated Media: Instantly create video, images, and music using cutting-edge AI tools.
  • Drag-and-Drop Grid Editor: Arrange scenes, add branching choices, and build interactive storylines—all visually, right in your browser.
  • Instant Publishing: Share your playable mini-games and interactive shorts to the web with a single click.
The platform is designed for everyone—from indie storytellers and educators to brands and viral content creators. Early adopters are already bringing to life dating sims, choose-your-own-adventure stories, action-packed mini-games, interactive ASMR experiences, and even wholesome, playable pet tales.

Free Early Access for Creators

Beam is rolling out with an early-access program that offers unlimited free generations. This means creators can experiment, iterate, and publish their first projects without barriers. Looking ahead, Beam plans to introduce monetization, discovery, and distribution tools to help creators grow their audiences and revenue.
One early creator summed it up perfectly: “I’ve used AI video tools before, but Beam is the first time I felt like I was actually building a game, not just generating clips. Being able to turn a video into something people can interact with completely changes how I think about storytelling.”

The Future of Interactive Media

Beam isn’t just another AI tool—it’s a new creative medium. As Dukes puts it, “AI unlocked image creation. Then it unlocked video. Playable video is the next step in the evolution of digital media, and Beam is built specifically for that future.”
Ready to start building? Explore Beam’s platform and see how you can turn your next story into a playable experience: https://beam.game/

About Beam: Beam, from Phaser Studio Inc., is an AI-powered platform that lets anyone turn video into playable mini-games and interactive stories. With Veo 3.1 at its core, Beam brings together AI video, sound, visuals, and easy-to-use branching logic for a true no-code creative workflow.
For more info, visit https://beam.game/

Who do you see benefiting most from this kind of platform—independent creators, educators, brands, or someone else? Let’s discuss how this tech could shape the next wave of interactive storytelling!
Source: Phaser Studio Inc.
https://beam.game/ (official site)
For more coverage on the latest AI tools and digital media innovations, check out our Artificial Intelligence section on STM Daily News.

STM Daily News is a multifaceted podcast that explores a wide range of topics, from life and consumer issues to the latest in food and beverage trends. Our discussions dive into the realms of science, covering everything from space and Earth to nature, artificial intelligence, and astronomy. We also celebrate the amateur sports scene, highlighting local athletes and events, including our special segment on senior Pickleball, where we report on the latest happenings in this exciting community. With our diverse content, STM Daily News aims to inform, entertain, and engage listeners, providing a comprehensive look at the issues that matter most in our daily lives. https://stories-this-moment.castos.com/

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