LAS VEGAS /PRNewswire/ — GMA Consulting is proud to announce that Josh Swissman, a Founding Partner and Managing Director, has been selected as the G2E Education Chair for Global Gaming Expo 2023. Swissman will oversee the programming and execution of G2E’s four-day education program from October 9-12 at The Venetian Expo in Las Vegas, NV.
Swissman brings global expertise, deep understanding of the gaming industry, and an extensive network to the G2E Education Chair role. Working in collaboration with the show’s producers, the American Gaming Association (AGA) and RX Global, as well as the G2E education advisory board, Swissman will ensure that the 2023 program provides a rich and meaningful educational experience for attendees from all facets of the gaming industry.
“I am honored and humbled that the G2E team has put their trust in me,” said Swissman. “G2E has been synonymous with excellence in gaming for more than 20 years, and I am excited to help craft an educational program that continues this tradition.”
This year’s education program will offer more than 75 informative sessions delivered by some of the industry’s top thought leaders across nearly every aspect of regulated gaming. Whether online or land-based, tribal or commercial, sports betting or casino, the G2E education program will offer important content that will prepare attendees for the future of the gaming industry.
Registration for G2E opens later this month. For more information, visit GlobalGamingExpo.com.
ABOUT GMA CONSULTING
GMA Consulting is a modern consulting firm created through the merger of Global Market Advisors and The Strategy Organization. Its Founding Partners Matthew Chilton, Steve Gallaway, Seth Schorr, Josh Swissman, Kit Szybala and Seth Young each have decades of deep-rooted experience in the hospitality, gaming, entertainment, web3, iGaming and online sports betting industries. The company’s client list spans the majority of public gaming companies, 85 Native American tribes, commercial and investment banks, and government agencies from around the world. For more information on GMA Consulting, please visit www.gmaconsulting.com.
SOURCE GMA Consulting
GameOn Receives $GAME Grant From Sportsology for Platform Integration
VANCOUVER, BC, Feb. 1, 2024 /PRNewswire/ — GameOn (CSE: GET) (OTCQB: GMETF), a next generation fantasy sports company partnered with the world’s best sports leagues to launch, operate, and monetize web3 games, today announces grant funding from Sportsology.
The grant will see GameOn receive 59,000,000 $GAME tokens. In return, GameOn will integrate the $GAME platform into upcoming major league projects to provide unified experiences and rewards across its ecosystem, including GameOn LALIGA and GameOn PFL. $GAME, which GameOn is developing in partnership with Sportsology, is designed to drive fan engagement and revenue growth for game developers and sports leagues worldwide.
This partnership puts the first supply of $GAME in the hands of GameOn and soon masses of sports fans – Matt Bailey, CEOTweet
GameOn LALIGA recently launched on social media, amassing more than 200,000 video views and a community of over 80,000 across X, Discord, email, and waitlist in less than two weeks. GameOn LALIGA’s first mint is scheduled for February, with an exact date and time to-be-announced.
GameOn also recently announced a grant from Arbitrum, the leading Layer 2 (L2) scaling solution for Ethereum, with a market cap of more than $2b. $GAME is planned to launch on Arbitrum in Q2, off the back of a string of successful game token launches like XAI.
This news is following the finalized software development and support agreement between the parties, which drives $2.3m from development fees and $1.4m in annual recurring revenue, with a total expected value of $9.3m over five years.
“$GAME is a natural fit for our ecosystem of next-gen fantasy games, launched with the best sports leagues in the world,” said Matt Bailey, CEO at GameOn. “This partnership puts the very first supply of $GAME in the hands of GameOn and soon masses of sports fans.”
To hear more, join GameOn CEO Matt Bailey for live commentary and Q&A on GameOn’s shareholder Telegram channel today at 2:30 PM ET / 11:30 AM PT.
GameOn partner, LALIGA, is the world’s most-followed soccer league on social media, with a global community of over 200 million fans, while PFL is the number two MMA company in the world, having recently acquired Bellator and signed superstars Jake Paul and Francis Ngannu.
On Behalf of the Board of Directors:
Matt Bailey, Director & Chief Executive Officer
GameOn Entertainment Technologies Inc.
GameOn (CSE: GET) (OTCQB: GMETF) partners with the world’s best sports, media, and entertainment IPs to launch brand-building, money-making next-gen games. We turn fans into superfans – engaging, retaining, and monetizing audiences. With a diverse team of gaming, sports, and web3 veterans with experience at Take-Two Interactive, Twitch, EA, Dapper Labs, and the Brooklyn Nets, our platform is executed at scale with millions of users, gameplays, and revenue. GameOn has partnered with NBCUniversal, Bravo, LALIGA, PFL, Karate Combat, the WNBA, Times Internet, DICK’S Sporting Goods, and Gaming Society.
This news release contains “forward-looking information” and “forward-looking statements” (collectively, “forward-looking information”) within the meaning of applicable securities laws. Forward-looking information is generally identifiable by use of the words “believes,” “may,” “plans,” “will,” “anticipates,” “intends,” “could,” “estimates,” “expects,” “forecasts,” “projects” and similar expressions, and the negative of such expressions. All statements other than statements of historical facts contained in this news release are forward looking statements. Forward-looking information in this news release includes, without limitation, statements regarding the future plans and objectives of the Company, execution of business strategy, future performance and future growth, business prospects, synergies and opportunities of the Company and its related subsidiaries, and other factors beyond the Company’s control.
Forward-looking information is subject to known and unknown risks, uncertainties and other factors that may cause the Company’s actual results, level of activity, performance or achievements to be materially different from those expressed or implied by such forward-looking information. Forward-looking information is based on the reasonable assumptions, estimates, analysis and opinions of management made in light of its experience and perception of trends, current conditions and expected developments, and other factors that management believes are relevant and reasonable in the circumstances at the date such statements are made, including, but not limited to the Company being able to capitalize on the acquired assets, the ability of acquired assets to maintain its value as presently contemplated, the synergies of the acquired assets with the Company’s operations, and such other assumptions presented in the Company’s disclosure record. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking information, there may be other factors that cause results not to be as anticipated. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information herein is qualified in its entirety by this cautionary statement, and GameOn disclaims any obligation to revise or update any such forward-looking information or to publicly announce the result of any revisions to any of the forward-looking information contained herein to reflect future results, events or developments, except as required by law.
Neither the CSE nor its Regulation Services Provider (as that term is defined in the policies of the CSE) accepts responsibility for the adequacy or accuracy of this release.
SOURCE GameOn Entertainment Technologies Inc.
Get Ready to Spice Up Your Gaming Experience: Overcooked Lands on AirConsole
ZURICH, Jan. 2, 2024 /PRNewswire/ — AirConsole, a multiplayer gaming solution for cars and Android TVs, is announcing a partnership with video game publisher Team17. This partnership is bringing the popular multiplayer cooking game, Overcooked to the AirConsole platform.
AirConsole’s users can now enjoy playing Overcooked, a dynamic, couch co-op cooking game that has accumulated a dedicated fanbase and multiple awards for its unique mix of fast-paced action and teamwork, on TV and in BMW cars. Players have to work together in a variety of kitchen challenges, racing against the clock to prepare and serve a wide range of dishes while navigating obstacles, and performing under time pressure. With Overcooked on AirConsole, friends and family can now immerse themselves in the hilarious world of culinary adventures from the comfort of their own devices.
“We are thrilled to bring Overcooked to AirConsole, a platform that encourages social gaming experience accessible to anyone,” said Michael Fuller, Director of Content at AirConsole. “Overcooked’s cooperative mayhem is a perfect fit for AirConsole’s vision of inclusive and fun multiplayer gaming, and we can’t wait to see players around the world collaborating and competing in this culinary adventure.”
“We’re thrilled to bring Overcooked to the AirConsole platform, providing players with a unique and accessible way to experience the chaotic joy of cooperative cooking,” said Team17. “AirConsole’s innovative approach to multiplayer gaming aligns perfectly with the spirit of Overcooked, and we can’t wait to see players dive into the madness.”
AirConsole is a leading platform for casual multiplayer games for cars, TVs and PCs. By connecting smartphones as controllers to your screen, AirConsole turns them into gamepads, providing a fun gaming experience for friends and family. With a wide variety of games available, AirConsole offers entertainment for every occasion and brings people together through the power of play.
For media inquiries, contact:
For more information about AirConsole, or to explore its gaming catalog, visit airconsole.com.
Playtika Unleashes Star Power with Debut of Celebrity-Studded Campaigns
All-star campaigns launching December 26 include Solitaire Grand Harvest featuring Sarah Jessica Parker; Bingo Blitz featuring Drew Barrymore; World Series of Poker featuring Jason Alexander; and Caesars Slots featuring Ty Pennington
HERZLIYA, Israel /PRNewswire/ — Some of Hollywood’s hottest celebrities are sharing their love of mobile games in a star-studded lineup of U.S. national ad campaigns for Playtika, a mobile games pioneer and interactive entertainment leader. Launching nationwide across broadcast and social media, the new creative stars Sarah Jessica Parker for Solitaire Grand Harvest, Drew Barrymore for Bingo Blitz, Jason Alexander for World Series of Poker, and Ty Pennington for Caesars Slots.
Sarah Jessica Parker said:
“Playtika masterfully designs mobile games that offer players a lighthearted and entertaining escape. I, along with so many others, love the challenge of competing against myself. The fun and whimsy of these new spots perfectly captures the gaming experience and I’m looking forward to hopefully introducing Solitaire Grand Harvest to even more new players.”
Drew Barrymore said:
“I am absolutely thrilled to continue my partnership with Bingo Blitz for a second year. Everyone who knows me knows I am an avid, voracious gameplayer and Bingo Blitz has completely stolen my heart with its ability to bring people together – especially in that it’s free to play, which means that everybody can immerse themselves in the excitement and joy of the game without any barriers.”
This month’s launch marks the first time Playtika has simultaneously debuted multiple celebrity-filled campaigns:
- Award-winning actress and producer Sarah Jessica Parker finds herself immersed in the world of Solitaire Grand Harvest in a :30 second spot that pictures the famous New Yorker captivated with the farm-themed game while on the Solitaire Grand Harvest commercial shoot set.
- A continuation of the multi-year partnership between Bingo Blitz and award-winning actress, producer, talk show host and author Drew Barrymore, the most recent :30-second spot features Barrymore declaring her love for Bingo even in the midst of an alien invasion.
- Award-winning actor and comedian Jason Alexander stars in three :30-second spots for the world’s #1 free-to-play poker game**, the official World Series of Poker (WSOP) app, sharing his own poker tips including keeping your ego in check, making the right call, and how to leverage your luck.
- Home renovation guru and HGTV Rock the Block star Ty Pennington gets lucky in his :30-second spot celebrating Caesar’s Slots “Happy New Winner” sweepstakes campaign, which chooses six winners per day for 20 days to win gift cards worth up to $777. **
Along with the four star-powered campaigns, Playtika is simultaneously launching a “New Year, New Slotomania” campaign celebrating the in-game redesign and new features within Social Casino-themed game Slotomania, the world’s #1 free-to-play slots game***.
Nir Korczak, Chief Marketing Officer at Playtika said:
“The synchronized launch of these epic, star-studded campaigns showcases the strength and universal allure of our diverse portfolio of category leading games, further solidifying our position as an interactive entertainment leader. Whether it’s relating to Sarah Jessica Parker sneaking in a quick game of Solitaire Grand Harvest, or learning a poker tip or trick from Jason Alexander, these campaigns underscore Playtika’s commitment to entertain the world with infinite ways to play.”
Playtika (NASDAQ:PLTK) is a mobile gaming entertainment and technology market leader with a portfolio of multiple game titles. Founded in 2010, Playtika was among the first to offer free-to-play social games on social networks and, shortly after, on mobile platforms. Headquartered in Herzliya, Israel, and guided by a mission to entertain the world through infinite ways to play, Playtika has employees across offices worldwide.
Forward Looking Information
In this press release, we make “forward-looking statements” within the meaning of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements can be identified by the fact that they do not relate strictly to historical or current facts. Further, statements that include words such as “anticipate,” “believe,” “continue,” “could,” “estimate,” “expect,” “intend,” “may,” “might,” “present,” “preserve,” “project,” “pursue,” “will,” or “would,” or the negative of these words or other words or expressions of similar meaning may identify forward-looking statements.
Important factors that could cause actual results to differ materially from estimates or projections contained in the forward-looking statements include without limitation:
- the marketing campaigns that we undertake my fail to increase our revenues;
- our reliance on third-party platforms, such as the iOS App Store, Facebook, and Google Play Store, to distribute our games and collect revenues, and the risk that such platforms may adversely change their policies;
- our reliance on a limited number of games to generate the majority of our revenue;
- our reliance on a small percentage of total users to generate a majority of our revenue;
- our free-to-play business model, and the value of virtual items sold in our games, is highly dependent on how we manage the game revenues and pricing models;
- our inability to complete acquisitions and integrate any acquired businesses successfully could limit our growth or disrupt our plans and operations;
- we may be unable to successfully develop new games;
- our ability to compete in a highly competitive industry with low barriers to entry;
- we have significant indebtedness and are subject to the obligations and restrictive covenants under our debt instruments;
- the impact of the COVID-19 pandemic on our business and the economy as a whole;
- our controlled company status;
- legal or regulatory restrictions or proceedings could adversely impact our business and limit the growth of our operations;
- risks related to our international operations and ownership, including our significant operations in Israel, Ukraine and Belarus and the fact that our controlling stockholder is a Chinese-owned company;
- our reliance on key personnel;
- security breaches or other disruptions could compromise our information or our players’ information and expose us to liability; and
- our inability to protect our intellectual property and proprietary information could adversely impact our business.
Additional factors that may cause future events and actual results, financial or otherwise, to differ, potentially materially, from those discussed in or implied by the forward-looking statements include the risks and uncertainties discussed in our filings with the Securities and Exchange Commission. Although we believe that the expectations reflected in the forward-looking statements are reasonable, we cannot guarantee that the future results, levels of activity, performance or events and circumstances reflected in the forward-looking statements will be achieved or occur, and reported results should not be considered as an indication of future performance. Given these risks and uncertainties, readers are cautioned not to place undue reliance on such forward-looking statements.
Except as required by law, we undertake no obligation to update any forward-looking statements for any reason to conform these statements to actual results or to changes in our expectations.
*According to data.ai, WSOP is the #1 free–to-play poker game by monthly worldwide revenue across iOS and Google Play and by average smartphone monthly active users (last 12 months).
**Sweepstakes valid for players in the U.S. or Canada and who are 21 years of age or older. No real prizes are offered in the game.
***According to data.ai, Slotomania is the #1 free–to-play Slots game by monthly worldwide downloads across iOS and Google Play and by average smartphone monthly active users (last 12 months).
SOURCE Playtika Holding Corp
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