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Girls Who Code Launches Digital Experience to Change the Future of Women in Gaming

In this culture-shifting campaign, “Girls Who Code Girls” invites users to code the characters they want to see in games

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Last Updated on July 30, 2024 by Daily News Staff

In this culture-shifting campaign, “Girls Who Code Girls” invites users to code the characters they want to see in games

The experience, in partnership with Mojo Supermarket, celebrates Computer Science Education Week.

Visit www.girlswhocodegirls.com 

NEW YORK /PRNewswire/ — Today, Girls Who Code, a nonprofit working to close the gender gap in tech, launched Girls Who Code Girls, a desktop and mobile gaming experience empowering girls to create personalized video game characters with code. Right now, 77% of video game developers are men and only 20% of all characters are women. The platform aims to disrupt this imbalance and challenge a gaming culture marked by misogyny by inspiring users of all backgrounds to envision a gaming experience that’s more reflective of themselves and their communities.

Girls Who Code Girls is a gaming experience empowering girls to create personalized video game characters with code.

Girls Who Code Girls was designed to celebrate the diversity of the Girls Who Code community while teaching computer science fundamentals. The experience provides infinite code-able combinations, from hair texture to skin specificity to body size, and coders will be able to code their avatars with unique and underrepresented attributes. The learnings from the experience will be collected and shared with the intention of impacting the future of female characters in games. The library of characters will also be licensable and offered to gaming companies to inform their game development. 

“Though almost half of all gamers are women, we don’t see them represented in game development. As a result, what we do see is a gaming experience catered to the white, male gaze that alienates some of its most passionate and diverse fans,” said Tarika Barrett, CEO of Girls Who Code. “That’s why we created Girls Who Code Girls. By turning users into creators, we’re empowering our community to use coding to upend the status quo and imagine a future where they can harness their passion and creativity into a career in tech. We want our students to know that they deserve to take up space in gaming and game development, and can create characters that reflect the best parts of who they are.”  

Mojo Supermarket – the creative company behind previous Girls Who Code campaigns including the Cannes Lions Award and Clio Award-winning Doja Code – partnered with an interactive production studio, Make Me Pulse, to make Girls Who Code Girls a reality.

“With Girls Who Code Girls, we set out to accomplish two goals. First, provide girls and young women with a fun, creative entry point to trying out code. And second, to draw attention to the fact that if more women coded video game characters they would look more like real women. Our ambition is that with every line of code you type you can influence the future of women in gaming.,” said Kate Carter, Group Creative Director, Mojo Supermarket. “We saw how much girls enjoyed DojaCode as an interactive experience, so we wanted to give them another fun one, while showing the world, and gaming companies, why it’s so important that we invest in getting more young women into the tech and gaming fields.”

HOW DOES GIRLS WHO CODE GIRLS WORK?

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  1. Gamers visit GirlsWhoCodeGirls.com, where they can code and customize their own gaming characters.
  2. Users are introduced to four coding languages featured on the site.
  3. As the experience continues, users are guided through the process with clear instructions on what to input and how — making it easy and seamless for a beginner.
  4. Users watch as their characters change in real-time based on the coding alterations they have written.
  5. As the experience wraps, fans leave Girls Who Code Girls and share the characters they have coded and created.

“As a woman in STEM, I am so excited and humbled to be partnering with Girls who Code on this campaign,” said Ainul Md Razib, a software developer & tech influencer based in Singapore (@ainlovescode). “Our global community still has much work to do in boosting women and non-binary people in gaming. That’s why I believe Girls Who Code Girls is and will be a crucial piece to expanding the diversity of people in gaming for the long term!”

Girls Who Code Girls was created with generous support from Lyda Hill Philanthropies.

“We are proud to see another innovative way more perspectives are being incorporated into gaming that young people consume in the Girls Who Code Girls experience,” Nicole Small, CEO and President of Lyda Hill Philanthropies said. “Closing the gender gap in technology spaces like video game design means a more inclusive and inspiring world for the next generation of young women.” 

To enter the gaming experience, go to www.girlswhocodegirls.com.

About Girls Who Code
Girls Who Code is an international nonprofit organization working to close the gender gap in technology, and leading the movement to inspire, educate, and equip students who identify as girls or nonbinary with the computing skills needed to pursue 21st-century opportunities. Since launching in 2012, Girls Who Code has reached 500,000 students through in-person and virtual programming, and 115,000 of our alumni are college or career-aged. 

Girls Who Code has sparked culture change through marketing campaigns and advocacy efforts, generating 14 Billion engagements globally. In 2019, the organization was named the #1 Most Innovative Non-Profit on Fast Company’s Most Innovative Companies list, and in 2022 was named one of NonProfit Times’ Best Nonprofits to Work For.

Follow the organization on social media @GirlsWhoCode.

About MojoSupermarket
Mojo Supermarket creates ideas that rewire how people think. We’re a creative company responsible for Girls Who Code’s DojaCode, Truth Initiative’s Depression Stick, Match’s Adults Date Better, and more. And while we love our brand clients, we also create our own passion projects including Give Her a Break and The Slavery Cup. We’ve been named Ad Age’s Small Agency of the Year 2022, Ad Age’s Best Places to Work 2022, and a finalist for Adweek’s Breakthrough Agency of the Year 2022.

SOURCE Girls Who Code

Looking for an entertainment experience that transcends the ordinary? Look no further than STM Daily News Blog’s vibrant Entertainment section. Immerse yourself in the captivating world of indie films, streaming and podcasts, movie reviews, music, expos, venues, and theme and amusement parks. Discover hidden cinematic gems, binge-worthy series and addictive podcasts, gain insights into the latest releases with our movie reviews, explore the latest trends in music, dive into the vibrant atmosphere of expos, and embark on thrilling adventures in breathtaking venues and theme parks. Join us at Looking for an entertainment experience that transcends the ordinary? Look no further than STM Daily News Blog’s vibrant Entertainment section. Immerse yourself in the captivating world of indie films, streaming and podcasts, movie reviews, music, expos, venues, and theme and amusement parks. Discover hidden cinematic gems, binge-worthy series and addictive podcasts, gain insights into the latest releases with our movie reviews, explore the latest trends in music, dive into the vibrant atmosphere of expos, and embark on thrilling adventures in breathtaking venues and theme parks. Join us at [insert website URL] and let your entertainment journey begin! https://stmdailynews.com/category/entertainment/

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STM Daily News Pop-Culture Fact Check: Do electric cars have fuses?

Do electric cars have fuses? In a 2023 episode of The Neighborhood, Marty claims electric cars don’t have fuses — but that’s technically incorrect and out of character for an engineer. STM Daily News breaks down why EVs absolutely have fuses and why the sitcom got it wrong.

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Last Updated on December 8, 2025 by Daily News Staff

Do electric cars have fuses?

EV charging station for electric car in concept of green energy and eco power produced from sustainable source to supply to charger station in order to reduce CO2 emission .

Do electric cars have fuses?

Did The Neighborhood Get EV Fuses Wrong? Yes — And Marty Should’ve Known Better

In a memorable moment from The Neighborhood, Season 5 (2023), Episode 20 (“Welcome to the Other Neighborhood”), Calvin Butler excitedly unveils a new business idea: an electric vehicle repair shop he and Marty plan to call The Fuse Box. During a lively family dinner, Marty’s new girlfriend raises a simple but important question:

“Do electric cars have fuses?”

Unexpectedly, Marty — the character known for his intelligence, engineering degree, and technical precision — responds with an emphatic: “No!”

For long-time fans, this answer sparked a double-take. Why? Because electric vehicles don’t just have fuses — they rely on multiple types of them to operate safely. Marty, of all people, should know this. While the line serves as a quick punchline, it contradicts the very foundation of his character: a calm, highly educated engineer who rarely makes basic technical mistakes.

Dreambreaker: A Pickleball Story — A Closer Look at the Documentary and Its Uncredited Voice

Where the Scene Goes Wrong

The joke lands, but at the cost of technical accuracy and character consistency. Marty is typically the voice of reason and knowledge in the Butler household — especially when it comes to anything mechanical or technological. The idea that he’d misunderstand something as fundamental as an EV fuse system feels out of step with the show’s established internal logic.

Realistically, this is a line that should’ve come from Calvin, whose old-school, hands-on approach to mechanics leaves plenty of room for misunderstandings about modern electric vehicles. Marty would normally be the one who corrects him — not the other way around.

Fact Check: Yes, Electric Cars Have Fuses

Electric cars contain multiple fuse systems, each designed to protect different components and ensure safe operation:

  • High-Voltage Fuses: Protect the battery pack, inverter, DC-DC converter, and onboard charger.
  • 12-Volt Fuses: Handle accessories like interior lighting, infotainment, power windows, door locks, and safety electronics.
  • Pyro-Fuses: Specialized safety fuses that instantly disconnect the battery during a crash.

This makes Marty’s confident “No!” not just incorrect but mechanically impossible. EVs rely on fuses in the same way traditional vehicles do — just at higher voltages and sometimes in more sophisticated configurations.

Why the Writers Made This Choice

Like many sitcoms, The Neighborhood occasionally sacrifices technical accuracy for quick comedic timing. The joke required a snappy, surprising answer — and Marty’s overconfident reply delivered that punch. The trade-off is that it momentarily breaks character for a laugh.

For viewers who pay attention to both pop culture and automotive technology, the moment stood out as one of the most transparent technical slips in the series.

What Marty Should Have Said

A more accurate and in-character response could’ve been:

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“Yes — and EVs actually use high-voltage fuses, which is why our shop is called The Fuse Box.”

Or the scene could’ve played out with Calvin giving the wrong answer first, and Marty correcting him, keeping both accuracy and humor intact. Either way, the writers opted for the faster laugh, even if it meant bending Marty’s character logic.


Dive into “The Knowledge,” where curiosity meets clarity. This playlist, in collaboration with STMDailyNews.com, is designed for viewers who value historical accuracy and insightful learning. Our short videos, ranging from 30 seconds to a minute and a half, make complex subjects easy to grasp in no time. Covering everything from historical events to contemporary processes and entertainment, “The Knowledge” bridges the past with the present. In a world where information is abundant yet often misused, our series aims to guide you through the noise, preserving vital knowledge and truths that shape our lives today. Perfect for curious minds eager to discover the ‘why’ and ‘how’ of everything around us. Subscribe and join in as we explore the facts that matter.  https://stmdailynews.com/the-knowledge/


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The Substitute Teacher Who Wanted Blueprints of Our House

A fifth-grade assignment took a strange turn when a substitute teacher asked students to draw schematics of their homes. What followed — a wildly fictional floor plan and a priceless reaction from my mom — turned into one of my funniest childhood memories.

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Last Updated on December 8, 2025 by Daily News Staff

Comedic illustration of a 1970s–1980s elementary school classroom with a substitute teacher holding a blueprint while confused fifth graders draw exaggerated house schematics, including a two-story doghouse.  

The Substitute Teacher Who Wanted Blueprints of Our House

Elementary school memories tend to blend together — cafeteria pizza, playground arguments, the eternal struggle of times tables — but every once in a while, something happens that sticks with you for life. For me, that moment came in the fifth grade during a week when our regular teacher was out, and we cycled through substitute teachers like we were testing models for durability. By midweek, in walked a substitute with a mysterious, slightly intense energy — the kind of vibe that suggested he either meditated at dawn or worked a graveyard shift doing something he couldn’t talk about. We settled into our seats, expecting worksheets or quiet reading time. But nope. He had other plans. “Today,” he announced, “we’re going to draw schematics of our houses.” Schematics. Not drawings. Not little houses with smoke coming out of the chimney. Actual blueprint-style schematics. He wanted the layout of our bedrooms, our parents’ rooms, and where the pets slept. Every detail. Now, to be fair, Highlights Magazine did have a feature that month teaching kids how to draw floor plans. So maybe he was just a bit overenthusiastic about cross-curricular learning. Or maybe — and this is my completely rhetorical adult theory — he worked the graveyard shift as a cat burglar gathering intel between heists. Just moonlighting between blueprints. While the rest of the class tried their best to recreate their actual homes, my imagination sprinted in a totally different direction. The house I drew had:
  • A massive master bedroom with an oversized bathroom for my parents
  • Separate bedrooms for us kids on the opposite side of the house
  • A kitchen placed right in the center like a command center
  • And the dog — the true VIP — had a luxurious two-story doghouse
I had basically created a dream home designed by a 10-year-old watching too much Fantasy Homes by the Yard. A young African American boy shows his mother an exaggerated, hand-drawn house schematic with unrealistic room layouts and a two-story doghouse, while she reacts with a mix of concern, confusion, and relief in a cozy 1970s–1980s living room. Later that day, my mom asked the usual question: “So, what did you guys do today?” “We drew schematics of our house,” I said casually. The look on her face was instant and intense. She wasn’t panicked, but there was definitely a “Why does a substitute teacher need to know the exact layout of my home?” expression happening. Parental instincts activated. But then I showed her my diagram. She stared at it. Blinked. Then sighed with massive relief. “This isn’t our house,” she said. “Nope! I made it up,” I replied proudly. Her shoulders relaxed so much she probably lost five pounds of tension in one instant. If the substitute was secretly planning a heist, my masterpiece of misinformation would have sent him to the wrong house entirely. Looking back, the whole moment feels like a sitcom setup — a mysterious substitute collecting “house schematics,” me creating a completely fictional piece of architecture, and my mom going on a full emotional journey in under 30 seconds. Maybe he was just excited about the Highlights Magazine floor-plan activity. Or maybe — just maybe — he moonlighted in cat burglary. We’ll never know. But if he was, I like to think I threw him completely off the scent.

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How China cleaned up its air pollution – and what that meant for the climate

How China cleaned up its air pollution: Beijing’s air quality went from hazardous to good while Delhi and Lahore still struggle. Discover how China dramatically reduced pollution since 2013—and why cleaner air may have unintended consequences for global warming and climate change.

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How China cleaned up its air pollution – and what that meant for the climate

How China cleaned up its air pollution – and what that meant for the climate

Gemma Ware, The Conversation
Delhi: 442. Lahore: 334. Beijing: 16. These are the levels of PM 2.5, one of the principle measures for air pollution, on November 19. As Pakistanis and Indians struggle with hazardous air quality, in Beijing – a city once notorious for its smog – the air quality is currently rated as good. Ahead of the 2008 Beijing Olympics, the Chinese government was so concerned about pollution that it introduced temporary restrictions on cars, shut down factories and stopped work on some construction sites. The measures worked and one study later found that levels of air pollution were down 30% during the period when the temporary Olympic restrictions were in place. It would take a few more years before the Chinese government implemented a clean air action plan in 2013. Since then, China has achieved a dramatic improvement in its air quality. In this episode of The Conversation Weekly podcast, we speak to Laura Wilcox, a professor at the National Centre for Atmospheric Science at the University of Reading in the UK, to understand how China managed to clean up its air pollution. But Wilcox’s recent research uncovered some unintended consequences from this cleaner air for the global climate: the pollution was actually helping to cool the atmosphere and by taking it away, it may have accelerated global warming. Wilcox explains:
 What we’re seeing is a removing of cooling that’s revealing warming that’s already there. So the air pollution isn’t the cause of the warming. It’s just letting us see stuff that we’ve already done.
Listen to the interview on The Conversation Weekly podcast. You can also read an article by Laura Wilcox and her colleague Bjørn H. Samset about their recent research on The Conversation. This episode of The Conversation Weekly was written and produced by Mend Mariwany, Gemma Ware and Katie Flood. Mixing by Michelle Macklem and theme music by Neeta Sarl. Newsclips in this episode from Voice of America, CBC, AP Archive, ABC (News) Australia, WFLA NBC Channel 8 and PBS. Listen to The Conversation Weekly via any of the apps listed above, download it directly via our RSS feed or find out how else to listen here. A transcript of this episode is available via the Apple Podcasts or Spotify apps.The Conversation Gemma Ware, Host, The Conversation Weekly Podcast, The Conversation This article is republished from The Conversation under a Creative Commons license. Read the original article.

Dive into “The Knowledge,” where curiosity meets clarity. This playlist, in collaboration with STMDailyNews.com, is designed for viewers who value historical accuracy and insightful learning. Our short videos, ranging from 30 seconds to a minute and a half, make complex subjects easy to grasp in no time. Covering everything from historical events to contemporary processes and entertainment, “The Knowledge” bridges the past with the present. In a world where information is abundant yet often misused, our series aims to guide you through the noise, preserving vital knowledge and truths that shape our lives today. Perfect for curious minds eager to discover the ‘why’ and ‘how’ of everything around us. Subscribe and join in as we explore the facts that matter.  https://stmdailynews.com/the-knowledge/


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